| 1 | /* |
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| 2 | ================================================================================= |
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| 3 | This file is part of Cafu, the open-source game engine and graphics engine |
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| 4 | for multiplayer, cross-platform, real-time 3D action. |
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| 5 | Copyright (C) 2002-2012 Carsten Fuchs Software. |
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| 6 | |
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| 7 | Cafu is free software: you can redistribute it and/or modify it under the terms |
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| 8 | of the GNU General Public License as published by the Free Software Foundation, |
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| 9 | either version 3 of the License, or (at your option) any later version. |
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| 10 | |
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| 11 | Cafu is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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| 12 | without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
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| 13 | PURPOSE. See the GNU General Public License for more details. |
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| 14 | |
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| 15 | You should have received a copy of the GNU General Public License |
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| 16 | along with Cafu. If not, see <http://www.gnu.org/licenses/>. |
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| 17 | |
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| 18 | For support and more information about Cafu, visit us at <http://www.cafu.de>. |
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| 19 | ================================================================================= |
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| 20 | */ |
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| 21 | |
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| 22 | #ifndef CAFU_MAIN_FRAME_HPP_INCLUDED |
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| 23 | #define CAFU_MAIN_FRAME_HPP_INCLUDED |
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| 24 | |
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| 25 | #include "wx/wx.h" |
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| 26 | |
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| 27 | |
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| 28 | class MainCanvasT; |
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| 29 | |
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| 30 | |
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| 31 | /// This class represents the Cafu main frame. |
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| 32 | class MainFrameT : public wxFrame |
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| 33 | { |
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| 34 | public: |
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| 35 | |
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| 36 | /// The constructor. |
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| 37 | MainFrameT(); |
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| 38 | |
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| 39 | /// Returns the main OpenGL 3D canvas. |
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| 40 | MainCanvasT* GetMainCanvas() { return m_MainCanvas; } |
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| 41 | |
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| 42 | |
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| 43 | private: |
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| 44 | |
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| 45 | void OnClose(wxCloseEvent& CE); ///< Event handler for close events, e.g. after a system close button or command or a call to Close(). See wx Window Deletion Overview for more details. |
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| 46 | |
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| 47 | MainCanvasT* m_MainCanvas; |
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| 48 | |
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| 49 | DECLARE_EVENT_TABLE() |
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| 50 | }; |
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| 51 | |
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| 52 | #endif |
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