| 1 | /* |
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| 2 | ================================================================================= |
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| 3 | This file is part of Cafu, the open-source game engine and graphics engine |
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| 4 | for multiplayer, cross-platform, real-time 3D action. |
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| 5 | Copyright (C) 2002-2012 Carsten Fuchs Software. |
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| 6 | |
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| 7 | Cafu is free software: you can redistribute it and/or modify it under the terms |
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| 8 | of the GNU General Public License as published by the Free Software Foundation, |
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| 9 | either version 3 of the License, or (at your option) any later version. |
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| 10 | |
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| 11 | Cafu is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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| 12 | without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
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| 13 | PURPOSE. See the GNU General Public License for more details. |
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| 14 | |
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| 15 | You should have received a copy of the GNU General Public License |
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| 16 | along with Cafu. If not, see <http://www.gnu.org/licenses/>. |
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| 17 | |
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| 18 | For support and more information about Cafu, visit us at <http://www.cafu.de>. |
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| 19 | ================================================================================= |
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| 20 | */ |
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| 21 | |
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| 22 | // Ward 97 Tone Reproduction Operator |
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| 23 | // ********************************** |
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| 24 | |
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| 25 | const double DisplayLuminanceMax=80.0; |
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| 26 | |
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| 27 | |
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| 28 | bool HistogramCeiling(ArrayT<unsigned long>& Bins, double DeltaBin) |
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| 29 | { |
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| 30 | unsigned long Total=0; |
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| 31 | unsigned long BinNr; |
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| 32 | |
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| 33 | for (BinNr=0; BinNr<Bins.Size(); BinNr++) Total+=Bins[BinNr]; |
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| 34 | |
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| 35 | unsigned long Tolerance=(unsigned long)(0.025*Total); |
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| 36 | unsigned long Trimmings; |
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| 37 | |
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| 38 | do |
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| 39 | { |
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| 40 | Trimmings=0; |
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| 41 | Total =0; |
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| 42 | for (BinNr=0; BinNr<Bins.Size(); BinNr++) Total+=Bins[BinNr]; |
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| 43 | |
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| 44 | if (Total<Tolerance) return false; |
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| 45 | |
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| 46 | for (BinNr=0; BinNr<Bins.Size(); BinNr++) |
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| 47 | { |
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| 48 | unsigned long Ceiling=(unsigned long)(Total*DeltaBin/log(DisplayLuminanceMax)); |
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| 49 | |
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| 50 | if (Bins[BinNr]>Ceiling) |
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| 51 | { |
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| 52 | Trimmings+=Bins[BinNr]-Ceiling; |
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| 53 | Bins[BinNr]=Ceiling; |
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| 54 | } |
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| 55 | } |
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| 56 | } while (Trimmings>Tolerance); |
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| 57 | |
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| 58 | return true; |
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| 59 | } |
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| 60 | |
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| 61 | |
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| 62 | double MaxAbsCoeff(const ArrayT<double>& Coeffs) |
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| 63 | { |
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| 64 | if (Coeffs.Size()==0) return 0.0; |
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| 65 | |
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| 66 | double m=fabs(Coeffs[0]); |
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| 67 | |
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| 68 | for (unsigned long CoeffNr=1; CoeffNr<Coeffs.Size(); CoeffNr++) |
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| 69 | if (fabs(Coeffs[CoeffNr])>m) m=fabs(Coeffs[CoeffNr]); |
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| 70 | |
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| 71 | return m; |
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| 72 | } |
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| 73 | |
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| 74 | |
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| 75 | // Diese Funktion findet einen Tone-Reproduction Operator (Funktion) nach Ward97, |
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| 76 | // anhand dessen die Energiewerte der Patches in RGB-Tripel umgewandelt werden. |
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| 77 | void ToneReproduction(const cf::SceneGraph::BspTreeNodeT& Map) |
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| 78 | { |
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| 79 | printf("\n%-50s %s\n", "*** Tone Reproduction (Ward97) ***", GetTimeSinceProgramStart()); |
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| 80 | |
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| 81 | const unsigned long NR_OF_SH_COEFFS=cf::SceneGraph::SHLMapManT::NrOfBands * cf::SceneGraph::SHLMapManT::NrOfBands; |
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| 82 | const unsigned long NrOfBins=300; |
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| 83 | ArrayT<unsigned long> Bins; |
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| 84 | unsigned long BinNr; |
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| 85 | |
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| 86 | for (BinNr=0; BinNr<NrOfBins; BinNr++) Bins.PushBack(0); |
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| 87 | |
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| 88 | double MinBrightness=log(0.0001); |
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| 89 | double MaxBrightness=MinBrightness; |
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| 90 | |
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| 91 | // Suche die MaxBrightness |
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| 92 | for (unsigned long FaceNr=0; FaceNr<Map.FaceChildren.Size(); FaceNr++) |
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| 93 | for (unsigned long PatchNr=0; PatchNr<Patches[FaceNr].Size(); PatchNr++) |
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| 94 | { |
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| 95 | if (!Patches[FaceNr][PatchNr].InsideFace) continue; |
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| 96 | |
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| 97 | double Luminance=MaxAbsCoeff(Patches[FaceNr][PatchNr].SHCoeffs_TotalTransfer); |
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| 98 | |
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| 99 | if (Luminance<0.0001) continue; |
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| 100 | double Brightness=log(Luminance); |
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| 101 | |
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| 102 | if (Brightness>MaxBrightness) MaxBrightness=Brightness; |
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| 103 | } |
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| 104 | |
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| 105 | printf("MinBrightness: %9.5f\n", MinBrightness); |
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| 106 | printf("MaxBrightness: %9.5f\n", MaxBrightness); |
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| 107 | |
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| 108 | // Bilde das Histogram |
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| 109 | for (unsigned long FaceNr=0; FaceNr<Map.FaceChildren.Size(); FaceNr++) |
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| 110 | for (unsigned long PatchNr=0; PatchNr<Patches[FaceNr].Size(); PatchNr++) |
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| 111 | { |
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| 112 | if (!Patches[FaceNr][PatchNr].InsideFace) continue; |
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| 113 | |
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| 114 | double Luminance=MaxAbsCoeff(Patches[FaceNr][PatchNr].SHCoeffs_TotalTransfer); |
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| 115 | |
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| 116 | if (Luminance<0.0001) Luminance=0.0001; |
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| 117 | double Brightness=log(Luminance); |
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| 118 | |
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| 119 | BinNr=(unsigned long)((Brightness-MinBrightness)/(MaxBrightness-MinBrightness)*NrOfBins); |
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| 120 | if (BinNr>NrOfBins-1) BinNr=NrOfBins-1; |
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| 121 | Bins[BinNr]++; |
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| 122 | } |
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| 123 | |
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| 124 | /*********************************************************************************************** |
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| 125 | printf("Writing histogram file...\n"); |
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| 126 | FILE* FilePtr=fopen("histogr.dat", "wb"); |
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| 127 | |
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| 128 | if (FilePtr!=NULL) |
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| 129 | { |
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| 130 | fwrite(&NrOfBins, sizeof(NrOfBins), 1, FilePtr); |
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| 131 | |
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| 132 | for (BinNr=0; BinNr<Bins.Size(); BinNr++) |
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| 133 | fwrite(&Bins[BinNr], sizeof(unsigned long), 1, FilePtr); |
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| 134 | |
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| 135 | fclose(FilePtr); |
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| 136 | } |
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| 137 | else printf(" WARNING: Unable to write histogram data file!\n"); |
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| 138 | ***********************************************************************************************/ |
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| 139 | |
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| 140 | // Arbeite die Ceiling in das Histogram ein |
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| 141 | if (HistogramCeiling(Bins, (MaxBrightness-MinBrightness)/double(NrOfBins))) |
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| 142 | { |
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| 143 | // Bilde das Integral über Bins[0..NrOfBins-1] als einfache Summe und normalisiere |
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| 144 | ArrayT<double> BinsNormSum; |
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| 145 | unsigned long Sum=0; |
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| 146 | |
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| 147 | for (BinNr=0; BinNr<Bins.Size(); BinNr++) |
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| 148 | { |
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| 149 | BinsNormSum.PushBack(Sum); |
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| 150 | Sum+=Bins[BinNr]; |
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| 151 | } |
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| 152 | for (BinNr=0; BinNr<Bins.Size(); BinNr++) BinsNormSum[BinNr]/=double(Sum); |
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| 153 | |
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| 154 | // Ordne nun anhand der DisplayLuminanceMax^BinsNormSum[i] Funktion RGB-Werte zu |
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| 155 | for (unsigned long FaceNr=0; FaceNr<Map.FaceChildren.Size(); FaceNr++) |
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| 156 | for (unsigned long PatchNr=0; PatchNr<Patches[FaceNr].Size(); PatchNr++) |
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| 157 | { |
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| 158 | if (!Patches[FaceNr][PatchNr].InsideFace) continue; |
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| 159 | |
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| 160 | ArrayT<double>& TotalTransfer=Patches[FaceNr][PatchNr].SHCoeffs_TotalTransfer; |
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| 161 | double Luminance =MaxAbsCoeff(TotalTransfer); |
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| 162 | |
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| 163 | if (Luminance<0.0001) Luminance=0.0001; |
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| 164 | double Brightness=log(Luminance); |
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| 165 | |
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| 166 | BinNr=(unsigned long)((Brightness-MinBrightness)/(MaxBrightness-MinBrightness)*NrOfBins); |
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| 167 | if (BinNr>NrOfBins-1) BinNr=NrOfBins-1; |
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| 168 | |
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| 169 | double DisplayLuminance=pow(DisplayLuminanceMax, BinsNormSum[BinNr]); |
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| 170 | |
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| 171 | for (unsigned long CoeffNr=0; CoeffNr<NR_OF_SH_COEFFS; CoeffNr++) |
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| 172 | TotalTransfer[CoeffNr]*=DisplayLuminance/Luminance; |
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| 173 | } |
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| 174 | } |
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| 175 | |
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| 176 | // Skaliere die nun vorhandenen RGB-Werte der Patches linear in den gewünschten [0, 255] Bereich. |
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| 177 | double Max=0; |
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| 178 | for (unsigned long FaceNr=0; FaceNr<Map.FaceChildren.Size(); FaceNr++) |
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| 179 | for (unsigned long PatchNr=0; PatchNr<Patches[FaceNr].Size(); PatchNr++) |
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| 180 | { |
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| 181 | if (!Patches[FaceNr][PatchNr].InsideFace) continue; |
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| 182 | |
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| 183 | for (unsigned long CoeffNr=0; CoeffNr<NR_OF_SH_COEFFS; CoeffNr++) |
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| 184 | if (fabs(Patches[FaceNr][PatchNr].SHCoeffs_TotalTransfer[CoeffNr])>Max) Max=fabs(Patches[FaceNr][PatchNr].SHCoeffs_TotalTransfer[CoeffNr]); |
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| 185 | } |
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| 186 | |
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| 187 | if (Max==0.0) Max=1.0; |
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| 188 | |
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| 189 | // The 1.0 was 255.0 for CaLight, and should probably be 0.7... here (the fabs() value of the min/max values reported by DirectLighting()). |
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| 190 | Max=1.0/Max; |
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| 191 | |
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| 192 | for (unsigned long FaceNr=0; FaceNr<Map.FaceChildren.Size(); FaceNr++) |
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| 193 | for (unsigned long PatchNr=0; PatchNr<Patches[FaceNr].Size(); PatchNr++) |
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| 194 | for (unsigned long CoeffNr=0; CoeffNr<NR_OF_SH_COEFFS; CoeffNr++) |
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| 195 | Patches[FaceNr][PatchNr].SHCoeffs_TotalTransfer[CoeffNr]*=Max; |
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| 196 | } |
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