| 1 | /* |
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| 2 | ================================================================================= |
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| 3 | This file is part of Cafu, the open-source game engine and graphics engine |
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| 4 | for multiplayer, cross-platform, real-time 3D action. |
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| 5 | Copyright (C) 2002-2012 Carsten Fuchs Software. |
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| 6 | |
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| 7 | Cafu is free software: you can redistribute it and/or modify it under the terms |
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| 8 | of the GNU General Public License as published by the Free Software Foundation, |
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| 9 | either version 3 of the License, or (at your option) any later version. |
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| 10 | |
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| 11 | Cafu is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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| 12 | without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
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| 13 | PURPOSE. See the GNU General Public License for more details. |
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| 14 | |
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| 15 | You should have received a copy of the GNU General Public License |
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| 16 | along with Cafu. If not, see <http://www.gnu.org/licenses/>. |
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| 17 | |
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| 18 | For support and more information about Cafu, visit us at <http://www.cafu.de>. |
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| 19 | ================================================================================= |
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| 20 | */ |
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| 21 | |
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| 22 | #ifndef CAFU_CHILDFRAME_HPP_INCLUDED |
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| 23 | #define CAFU_CHILDFRAME_HPP_INCLUDED |
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| 24 | |
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| 25 | #include "Math3D/Vector3.hpp" |
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| 26 | #include "Templates/Array.hpp" |
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| 27 | |
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| 28 | #include "wx/mdi.h" |
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| 29 | #include "wx/timer.h" |
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| 30 | #include "wx/aui/framemanager.h" |
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| 31 | |
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| 32 | |
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| 33 | class ConsoleDialogT; |
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| 34 | class EditSurfacePropsDialogT; |
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| 35 | class InspectorDialogT; |
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| 36 | class TerrainEditorDialogT; |
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| 37 | class GroupsToolbarT; |
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| 38 | class MapDocumentT; |
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| 39 | class MaterialsToolbarT; |
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| 40 | class ParentFrameT; |
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| 41 | class ToolManagerT; |
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| 42 | class ViewWindowT; |
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| 43 | class wxProcessEvent; |
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| 44 | |
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| 45 | |
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| 46 | class AutoSaveTimerT : public wxTimer |
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| 47 | { |
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| 48 | public: |
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| 49 | |
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| 50 | AutoSaveTimerT(MapDocumentT* Doc, unsigned long ChildFrameNr); |
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| 51 | ~AutoSaveTimerT(); |
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| 52 | |
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| 53 | void Notify(); |
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| 54 | |
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| 55 | |
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| 56 | private: |
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| 57 | |
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| 58 | MapDocumentT* m_Doc; |
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| 59 | wxString m_AutoSaveName; |
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| 60 | }; |
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| 61 | |
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| 62 | |
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| 63 | /// This class represents a child frame. |
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| 64 | class ChildFrameT : public wxMDIChildFrame |
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| 65 | { |
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| 66 | public: |
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| 67 | |
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| 68 | /// IDs for the controls whose events we are interested in. |
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| 69 | /// Some of the IDs below are commented out. This is usually because there already exists a wx-defined |
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| 70 | /// ID for the same purpose, which works well with the wx model-view-controler framework. |
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| 71 | /// See the ParentFrameT class header and documentation for additional information. |
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| 72 | enum |
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| 73 | { |
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| 74 | ID_MENU_FILE_CLOSE=wxID_HIGHEST+1+2000, |
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| 75 | ID_MENU_FILE_SAVE, |
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| 76 | ID_MENU_FILE_SAVEAS, |
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| 77 | |
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| 78 | // ID_MENU_EDIT_UNDO, |
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| 79 | // ID_MENU_EDIT_REDO, |
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| 80 | // ID_MENU_EDIT_CUT, |
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| 81 | // ID_MENU_EDIT_COPY, |
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| 82 | // ID_MENU_EDIT_PASTE, |
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| 83 | ID_MENU_EDIT_PASTE_SPECIAL, |
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| 84 | ID_MENU_EDIT_DELETE, |
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| 85 | ID_MENU_EDIT_SELECT_NONE, |
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| 86 | // ID_MENU_EDIT_SELECT_ALL, |
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| 87 | ID_MENU_EDIT_ENTITY_INSPECTOR, |
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| 88 | |
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| 89 | ID_MENU_SELECTION_APPLY_MATERIAL, // TODO: Review... |
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| 90 | |
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| 91 | ID_MENU_MAP_SNAP_TO_GRID, |
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| 92 | ID_MENU_MAP_SHOW_GRID_2D, |
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| 93 | ID_MENU_MAP_GRID_SETTINGS, |
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| 94 | ID_MENU_MAP_FINER_GRID, |
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| 95 | ID_MENU_MAP_COARSER_GRID, |
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| 96 | ID_MENU_MAP_GOTO_PRIMITIVE, |
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| 97 | ID_MENU_MAP_SHOW_INFO, |
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| 98 | ID_MENU_MAP_CHECK_FOR_PROBLEMS, |
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| 99 | ID_MENU_MAP_PROPERTIES, |
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| 100 | ID_MENU_MAP_LOAD_POINTFILE, |
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| 101 | ID_MENU_MAP_UNLOAD_POINTFILE, |
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| 102 | |
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| 103 | ID_MENU_VIEW_TOOLBARS, |
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| 104 | ID_MENU_VIEW_TOOLBARS_FILE, |
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| 105 | ID_MENU_VIEW_TOOLBARS_TOOLS, |
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| 106 | ID_MENU_VIEW_PANELS, |
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| 107 | ID_MENU_VIEW_PANELS_TOOLOPTIONS, |
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| 108 | ID_MENU_VIEW_PANELS_MATERIALS, |
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| 109 | ID_MENU_VIEW_PANELS_GROUPS, |
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| 110 | ID_MENU_VIEW_PANELS_INSPECTOR, |
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| 111 | ID_MENU_VIEW_PANELS_CONSOLE, |
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| 112 | ID_MENU_VIEW_NEW_2D_VIEW, |
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| 113 | ID_MENU_VIEW_NEW_3D_VIEW, |
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| 114 | ID_MENU_VIEW_LOAD_DEFAULT_PERSPECTIVE, |
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| 115 | ID_MENU_VIEW_LOAD_USER_PERSPECTIVE, |
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| 116 | ID_MENU_VIEW_SAVE_USER_PERSPECTIVE, |
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| 117 | ID_MENU_VIEW_CENTER_2D_VIEWS, |
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| 118 | ID_MENU_VIEW_CENTER_3D_VIEWS, |
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| 119 | ID_MENU_VIEW_SHOW_ENTITY_INFO, |
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| 120 | ID_MENU_VIEW_SHOW_ENTITY_TARGETS, |
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| 121 | ID_MENU_VIEW_HIDE_SELECTED_OBJECTS, |
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| 122 | ID_MENU_VIEW_HIDE_UNSELECTED_OBJECTS, // TODO: Review... |
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| 123 | ID_MENU_VIEW_SHOW_HIDDEN_OBJECTS, |
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| 124 | |
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| 125 | ID_MENU_TOOLS_TOOL_SELECTION, |
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| 126 | ID_MENU_TOOLS_TOOL_CAMERA, |
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| 127 | ID_MENU_TOOLS_TOOL_NEWBRUSH, |
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| 128 | ID_MENU_TOOLS_TOOL_NEWENTITY, |
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| 129 | ID_MENU_TOOLS_TOOL_NEWBEZIERPATCH, |
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| 130 | ID_MENU_TOOLS_TOOL_NEWTERRAIN, |
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| 131 | ID_MENU_TOOLS_TOOL_NEWLIGHT, |
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| 132 | ID_MENU_TOOLS_TOOL_NEWDECAL, |
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| 133 | ID_MENU_TOOLS_TOOL_EDITSURFACEPROPERTIES, |
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| 134 | ID_MENU_TOOLS_TOOL_TERRAINEDITOR, |
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| 135 | ID_MENU_TOOLS_TOOL_CLIP, |
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| 136 | ID_MENU_TOOLS_TOOL_EDITVERTICES, |
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| 137 | ID_MENU_TOOLS_CARVE, |
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| 138 | ID_MENU_TOOLS_MAKE_HOLLOW, |
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| 139 | ID_MENU_TOOLS_IGNORE_GROUPS, |
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| 140 | ID_MENU_TOOLS_GROUP, |
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| 141 | ID_MENU_TOOLS_ASSIGN_PRIM_TO_ENTITY, |
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| 142 | ID_MENU_TOOLS_ASSIGN_PRIM_TO_WORLD, |
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| 143 | ID_MENU_TOOLS_REPLACE_MATERIALS, |
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| 144 | ID_MENU_TOOLS_MATERIAL_LOCK, |
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| 145 | ID_MENU_TOOLS_SNAP_SELECTION_TO_GRID, |
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| 146 | ID_MENU_TOOLS_TRANSFORM, |
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| 147 | ID_MENU_TOOLS_ALIGN, |
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| 148 | ID_MENU_TOOLS_ALIGN_LEFT, |
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| 149 | ID_MENU_TOOLS_ALIGN_RIGHT, |
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| 150 | ID_MENU_TOOLS_ALIGN_HOR_CENTER, |
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| 151 | ID_MENU_TOOLS_ALIGN_TOP, |
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| 152 | ID_MENU_TOOLS_ALIGN_BOTTOM, |
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| 153 | ID_MENU_TOOLS_ALIGN_VERT_CENTER, |
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| 154 | ID_MENU_TOOLS_MIRROR, |
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| 155 | ID_MENU_TOOLS_MIRROR_HOR, |
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| 156 | ID_MENU_TOOLS_MIRROR_VERT, |
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| 157 | |
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| 158 | ID_MENU_COMPILE_FLAG_SAVE_MAP, |
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| 159 | ID_MENU_COMPILE_FLAG_RUN_BSP, |
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| 160 | ID_MENU_COMPILE_FLAG_RUN_PVS, |
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| 161 | ID_MENU_COMPILE_FLAG_RUN_LIGHT, |
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| 162 | ID_MENU_COMPILE_FLAG_RUN_ENGINE, |
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| 163 | ID_MENU_COMPILE_QUICK, |
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| 164 | ID_MENU_COMPILE_NORMAL, |
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| 165 | ID_MENU_COMPILE_QUALITY, |
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| 166 | ID_MENU_COMPILE_CUSTOM, |
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| 167 | ID_MENU_COMPILE_ABORT |
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| 168 | }; |
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| 169 | |
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| 170 | /// Constants for use with SetStatusText, to give the individual panes a name. |
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| 171 | enum StatusBarPaneIDs |
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| 172 | { |
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| 173 | SBP_MENU_HELP=0, |
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| 174 | SBP_SELECTION, |
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| 175 | SBP_MOUSE_POS, |
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| 176 | SBP_SELECTION_DIMS, |
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| 177 | SBP_GRID_ZOOM, |
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| 178 | SBP_GRID_SNAP |
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| 179 | }; |
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| 180 | |
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| 181 | |
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| 182 | /// The constructor. |
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| 183 | /// @param Parent The parent frame. |
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| 184 | /// @param Title The title of the new child frame (i.e. the name of the document). |
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| 185 | /// @param Document This frames document. The frame becomes the owner of the document, i.e. it is responsible for destructing it. |
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| 186 | /// (Document is created externally so that this constructor doesn't fail on doc creation failure.) |
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| 187 | ChildFrameT(ParentFrameT* Parent, const wxString& Title, MapDocumentT* Document); |
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| 188 | |
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| 189 | /// The destructor. |
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| 190 | /// Notifies the dependent ViewWindowTs that we're being destroyed before them. |
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| 191 | /// See documentation of ViewWindowT::NotifyChildFrameDies() for full details. |
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| 192 | ~ChildFrameT(); |
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| 193 | |
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| 194 | /// Returns this child frames document. |
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| 195 | MapDocumentT* GetDoc() const { return m_Doc; } |
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| 196 | |
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| 197 | /// Returns the list of all (2D and 3D) view windows that are currently open in this frame. |
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| 198 | /// The returned list is always sorted in MRU (most-recently-used) order. |
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| 199 | const ArrayT<ViewWindowT*>& GetViewWindows() const { return m_ViewWindows; } |
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| 200 | |
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| 201 | /// Based on the most recently used views (2D or 3D), this method figures out a point in space that the user can see well. |
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| 202 | Vector3fT GuessUserVisiblePoint() const; |
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| 203 | |
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| 204 | void All2DViews_Zoom(float ZoomFactor); |
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| 205 | void All2DViews_Center(const Vector3fT& CenterPoint); |
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| 206 | |
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| 207 | // These two methods are needed because we cannot show or hide wxAUI panes from "outside" otherwise. |
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| 208 | bool IsPaneShown(wxWindow* Pane); ///< Tells if the given pane (one of our toolbars or dialogs that is managed by wxAUI) is currently shown. |
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| 209 | void ShowPane(wxWindow* Pane, bool DoShow=true); ///< Shows or hides the given pane (one of our toolbars or dialogs that is managed by wxAUI). |
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| 210 | void SetCaption(wxWindow* Pane, const wxString& Caption); ///< Sets the caption of the AUI pane for the given window. |
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| 211 | |
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| 212 | ToolManagerT& GetToolManager() { return *m_ToolManager; } ///< Returns our tool manager. |
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| 213 | MaterialsToolbarT* GetMaterialsToolbar() { return m_MaterialsToolbar; } ///< Returns the Materials toolbar. |
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| 214 | GroupsToolbarT* GetGroupsToolbar() { return m_GroupsToolbar; } ///< Returns the Groups toolbar. |
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| 215 | EditSurfacePropsDialogT* GetSurfacePropsDialog() { return m_SurfacePropsDialog; } ///< Returns the Surface Properties dialog. |
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| 216 | TerrainEditorDialogT* GetTerrainEditorDialog() { return m_TerrainEditorDialog; } ///< Returns the Terrain Editor dialog. |
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| 217 | InspectorDialogT* GetInspectorDialog() { return m_InspectorDialog; } ///< Returns the Entity Inspector dialog. |
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| 218 | |
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| 219 | |
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| 220 | private: |
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| 221 | |
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| 222 | class UpdaterT; ///< An observer of the map document and the tools that updates this child frame (its status bar, tool options bar, etc.). |
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| 223 | friend class ViewWindowT; ///< Friend class so that our ViewWindowT children can manage/maintain the m_ViewWindows list themselves. |
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| 224 | |
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| 225 | ParentFrameT* m_Parent; |
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| 226 | wxAuiManager m_AUIManager; |
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| 227 | wxString m_AUIDefaultPerspective; |
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| 228 | MapDocumentT* m_Doc; |
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| 229 | unsigned long m_LastSavedAtCommandNr; ///< The ID of the command after which the document was last saved. If the current command ID from the history differs from this, the document contains unsaved changes. |
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| 230 | AutoSaveTimerT m_AutoSaveTimer; |
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| 231 | ToolManagerT* m_ToolManager; |
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| 232 | MaterialsToolbarT* m_MaterialsToolbar; |
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| 233 | GroupsToolbarT* m_GroupsToolbar; |
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| 234 | ConsoleDialogT* m_ConsoleDialog; |
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| 235 | EditSurfacePropsDialogT* m_SurfacePropsDialog; |
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| 236 | TerrainEditorDialogT* m_TerrainEditorDialog; |
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| 237 | InspectorDialogT* m_InspectorDialog; |
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| 238 | UpdaterT* m_Updater; |
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| 239 | wxMenu* FileMenu; |
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| 240 | wxMenu* CompileMenu; |
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| 241 | |
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| 242 | wxProcess* CurrentProcess; ///< The currently running process started from the Compile menu. NULL when there is no process running. |
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| 243 | int CurrentProcessID; ///< The PID of the currently running process, or 0 if no process is running. |
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| 244 | ArrayT<wxString> PendingCompileCommands; ///< Pending console commands for map compilation. |
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| 245 | ArrayT<ViewWindowT*> m_ViewWindows; ///< The list of all (2D and 3D) view windows that are currently open in this frame. Managed/maintained by the ViewWindowTs themselves. |
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| 246 | |
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| 247 | |
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| 248 | /// Helper method that resets compile process and pending commands and prints a message into the console. |
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| 249 | /// Used to prevent code duplication. |
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| 250 | void EndCompiling(const wxString& ConsoleMessage, const wxColour* Colour=wxGREEN); |
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| 251 | |
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| 252 | /// Shows or hides the given AUI pane. |
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| 253 | void PaneToggleShow(wxAuiPaneInfo& PaneInfo); |
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| 254 | |
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| 255 | // Event handlers. |
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| 256 | void OnClose (wxCloseEvent& CE); ///< Event handler for close events, e.g. after a system close button or command or a call to Close() (also see ParentFrameT::OnClose()). See wx Window Deletion Overview for more details. |
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| 257 | void OnIdle (wxIdleEvent& IE); ///< Idle event handler, for updating the console when an external compile process runs, update all 3D views and caching textures. |
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| 258 | void OnProcessEnd (wxProcessEvent& PE); |
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| 259 | void OnMenuFile (wxCommandEvent& CE); ///< Event handler for File menu events. |
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| 260 | void OnMenuFileUpdate (wxUpdateUIEvent& UE); ///< Event handler for File menu update events. |
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| 261 | void OnMenuEdit (wxCommandEvent& CE); ///< Event handler for Edit menu events. |
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| 262 | void OnMenuEditUpdate (wxUpdateUIEvent& UE); ///< Event handler for Edit menu update events. |
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| 263 | void OnMenuView (wxCommandEvent& CE); ///< Event handler for View menu events. |
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| 264 | void OnMenuViewUpdate (wxUpdateUIEvent& UE); ///< Event handler for View menu update events. |
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| 265 | void OnMenuTools (wxCommandEvent& CE); ///< Event handler for Tools menu events. |
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| 266 | void OnMenuToolsUpdate(wxUpdateUIEvent& UE); ///< Event handler for Tools menu update events. |
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| 267 | void OnMenuCompile (wxCommandEvent& CE); ///< Event handler for Compile menu events. |
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| 268 | void OnWindowActivate (wxActivateEvent& AE); |
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| 269 | void OnAuiPaneClose (wxAuiManagerEvent& AE); |
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| 270 | |
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| 271 | DECLARE_EVENT_TABLE() |
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| 272 | }; |
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| 273 | |
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| 274 | #endif |
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