root/cafu/trunk/CaWE/DialogInspector.hpp

Revision 457, 2.0 KB (checked in by Carsten, 4 months ago)

Using UltraEdit's multi-line search-and-replace-in-files feature, replaced


^#ifndef _(CAFU|CF|CFS|CA)_(.*)_$
^#define _\1_\2_$

with

#ifndef CAFU_\2_INCLUDED
#define CAFU_\2_INCLUDED

and


^#ifndef _(.*)_HPP_$
^#define _\1_HPP_$

with

#ifndef CAFU_\1_HPP_INCLUDED
#define CAFU_\1_HPP_INCLUDED

Closes #91.

Line 
1/*
2=================================================================================
3This file is part of Cafu, the open-source game engine and graphics engine
4for multiplayer, cross-platform, real-time 3D action.
5Copyright (C) 2002-2012 Carsten Fuchs Software.
6
7Cafu is free software: you can redistribute it and/or modify it under the terms
8of the GNU General Public License as published by the Free Software Foundation,
9either version 3 of the License, or (at your option) any later version.
10
11Cafu is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
12without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
13PURPOSE. See the GNU General Public License for more details.
14
15You should have received a copy of the GNU General Public License
16along with Cafu. If not, see <http://www.gnu.org/licenses/>.
17
18For support and more information about Cafu, visit us at <http://www.cafu.de>.
19=================================================================================
20*/
21
22#ifndef CAFU_DIALOG_INSPECTOR_HPP_INCLUDED
23#define CAFU_DIALOG_INSPECTOR_HPP_INCLUDED
24
25#include "Templates/Array.hpp"
26#include "wx/panel.h"
27
28
29class wxNotebook;
30class InspDlgEntityTreeT;
31class InspDlgEntityPropsT;
32class InspDlgPrimitivePropsT;
33class InspDlgMapScriptT;
34class MapDocumentT;
35class MapElementT;
36
37
38class InspectorDialogT : public wxPanel
39{
40    public:
41
42    InspectorDialogT(wxWindow* Parent, MapDocumentT* MapDoc);
43
44    void ChangePage(int Tab);
45
46    /// Based on the current selection, (try to) make an intelligent guess on which page of the dialog
47    /// (scene graph, entity properties or primitive properties) should be shown.
48    int GetBestPage(const ArrayT<MapElementT*>& Selection) const;
49
50    private:
51
52    wxNotebook*             Notebook;
53    InspDlgEntityTreeT*     EntityTree;
54    InspDlgEntityPropsT*    EntityProps;
55    InspDlgPrimitivePropsT* PrimitiveProps;
56    InspDlgMapScriptT*      MapScript;
57};
58
59#endif
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