| 1 | /* |
|---|
| 2 | ================================================================================= |
|---|
| 3 | This file is part of Cafu, the open-source game engine and graphics engine |
|---|
| 4 | for multiplayer, cross-platform, real-time 3D action. |
|---|
| 5 | Copyright (C) 2002-2012 Carsten Fuchs Software. |
|---|
| 6 | |
|---|
| 7 | Cafu is free software: you can redistribute it and/or modify it under the terms |
|---|
| 8 | of the GNU General Public License as published by the Free Software Foundation, |
|---|
| 9 | either version 3 of the License, or (at your option) any later version. |
|---|
| 10 | |
|---|
| 11 | Cafu is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
|---|
| 12 | without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
|---|
| 13 | PURPOSE. See the GNU General Public License for more details. |
|---|
| 14 | |
|---|
| 15 | You should have received a copy of the GNU General Public License |
|---|
| 16 | along with Cafu. If not, see <http://www.gnu.org/licenses/>. |
|---|
| 17 | |
|---|
| 18 | For support and more information about Cafu, visit us at <http://www.cafu.de>. |
|---|
| 19 | ================================================================================= |
|---|
| 20 | */ |
|---|
| 21 | |
|---|
| 22 | #ifndef CAFU_DIALOG_OPTIONS_HPP_INCLUDED |
|---|
| 23 | #define CAFU_DIALOG_OPTIONS_HPP_INCLUDED |
|---|
| 24 | |
|---|
| 25 | #include "wx/spinctrl.h" |
|---|
| 26 | #include "wx/wx.h" |
|---|
| 27 | |
|---|
| 28 | |
|---|
| 29 | class GameConfigT; |
|---|
| 30 | |
|---|
| 31 | |
|---|
| 32 | class OptionsDialogT : public wxDialog |
|---|
| 33 | { |
|---|
| 34 | public: |
|---|
| 35 | |
|---|
| 36 | OptionsDialogT(wxWindow* Parent); |
|---|
| 37 | |
|---|
| 38 | |
|---|
| 39 | private: |
|---|
| 40 | |
|---|
| 41 | wxChoice* GameCfg_GameConfigChoice; // In the "Game Configurations" tab, this is the "Game Config" choice ("combobox"). |
|---|
| 42 | GameConfigT* GameCfg_LastSelConfig; // In the "Game Configurations" tab, this points to the last selected config. |
|---|
| 43 | wxChoice* GameCfg_DefaultPointEntity; |
|---|
| 44 | wxChoice* GameCfg_DefaultBrushEntity; |
|---|
| 45 | wxTextCtrl* GameCfg_DefaultTextureScale; |
|---|
| 46 | wxTextCtrl* GameCfg_DefaultLightmapScale; |
|---|
| 47 | wxTextCtrl* GameCfg_CordonTexture; |
|---|
| 48 | wxTextCtrl* GameCfg_EngineExe; |
|---|
| 49 | wxTextCtrl* GameCfg_BSPExe; |
|---|
| 50 | wxTextCtrl* GameCfg_PVSExe; |
|---|
| 51 | wxTextCtrl* GameCfg_LightExe; |
|---|
| 52 | |
|---|
| 53 | |
|---|
| 54 | // Helper functions for the constructor. |
|---|
| 55 | wxSizer* OptionsDialogInit (wxWindow *parent, bool call_fit=true, bool set_sizer=true); |
|---|
| 56 | wxSizer* OptionsGameConfigsTabInit(wxWindow *parent, bool call_fit=true, bool set_sizer=true); |
|---|
| 57 | wxSizer* OptionsGeneralTabInit (wxWindow *parent, bool call_fit=true, bool set_sizer=true); |
|---|
| 58 | wxSizer* Options2DViewsTabInit (wxWindow *parent, bool call_fit=true, bool set_sizer=true); |
|---|
| 59 | wxSizer* Options3DViewsTabInit (wxWindow *parent, bool call_fit=true, bool set_sizer=true); |
|---|
| 60 | |
|---|
| 61 | // Helper functions for the event handlers of the GameConfigs tab. |
|---|
| 62 | void GameCfg_SaveInfo(GameConfigT* Config); ///< Saves all data from the GameConfigs tab in the config pointed to by GameCfg. |
|---|
| 63 | void GameCfg_Update_ConfigsList(); ///< (Re-)Inits the entire "Game Configurations" tab. Needed on dialog init, and after game config edits. |
|---|
| 64 | void GameCfg_Update_EntityLists(); ///< (Re-)Inits the entity lists in the "Game Configurations" tab. |
|---|
| 65 | |
|---|
| 66 | // Event handlers. |
|---|
| 67 | void OnOK(wxCommandEvent& Event); |
|---|
| 68 | void OnHelp(wxCommandEvent& Event); |
|---|
| 69 | void OnButton_General_BrowseCafuExe(wxCommandEvent& Event); |
|---|
| 70 | void OnButton_General_BrowseCaBSPExe(wxCommandEvent& Event); |
|---|
| 71 | void OnButton_General_BrowseCaPVSExe(wxCommandEvent& Event); |
|---|
| 72 | void OnButton_General_BrowseCaLightExe(wxCommandEvent& Event); |
|---|
| 73 | void OnChoice_GameCfg_GameConfigs(wxCommandEvent& Event); |
|---|
| 74 | void OnButton_GameCfg_PickCordonTexture(wxCommandEvent& Event); |
|---|
| 75 | void OnSpinCtrl_3DViews_MouseSensitivity(wxSpinDoubleEvent& Event); |
|---|
| 76 | |
|---|
| 77 | // IDs for the controls whose events we are interested in. |
|---|
| 78 | enum |
|---|
| 79 | { |
|---|
| 80 | ID_CHECKBOX_GENERAL_INDEPENDENTWINDOWS=wxID_HIGHEST+1, |
|---|
| 81 | ID_BUTTON_GENERAL_BrowseCafuExe, |
|---|
| 82 | ID_BUTTON_GENERAL_BrowseCaBSPExe, |
|---|
| 83 | ID_BUTTON_GENERAL_BrowseCaPVSExe, |
|---|
| 84 | ID_BUTTON_GENERAL_BrowseCaLightExe, |
|---|
| 85 | ID_CHOICE_GAMECFG_GameConfigs, |
|---|
| 86 | ID_BUTTON_GAMECFG_PickCordonTexture, |
|---|
| 87 | ID_SPINCTRL_3DVIEWS_MouseSensitivity |
|---|
| 88 | }; |
|---|
| 89 | |
|---|
| 90 | DECLARE_EVENT_TABLE() |
|---|
| 91 | }; |
|---|
| 92 | |
|---|
| 93 | #endif |
|---|