| 1 | /* |
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| 2 | ================================================================================= |
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| 3 | This file is part of Cafu, the open-source game engine and graphics engine |
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| 4 | for multiplayer, cross-platform, real-time 3D action. |
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| 5 | Copyright (C) 2002-2012 Carsten Fuchs Software. |
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| 6 | |
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| 7 | Cafu is free software: you can redistribute it and/or modify it under the terms |
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| 8 | of the GNU General Public License as published by the Free Software Foundation, |
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| 9 | either version 3 of the License, or (at your option) any later version. |
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| 10 | |
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| 11 | Cafu is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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| 12 | without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
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| 13 | PURPOSE. See the GNU General Public License for more details. |
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| 14 | |
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| 15 | You should have received a copy of the GNU General Public License |
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| 16 | along with Cafu. If not, see <http://www.gnu.org/licenses/>. |
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| 17 | |
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| 18 | For support and more information about Cafu, visit us at <http://www.cafu.de>. |
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| 19 | ================================================================================= |
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| 20 | */ |
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| 21 | |
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| 22 | #ifndef CAFU_EDITOR_MATERIAL_ENGINE_HPP_INCLUDED |
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| 23 | #define CAFU_EDITOR_MATERIAL_ENGINE_HPP_INCLUDED |
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| 24 | |
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| 25 | #include "wx/image.h" |
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| 26 | #include "EditorMaterial.hpp" |
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| 27 | |
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| 28 | |
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| 29 | /// This class implements the EditorMaterialI for materials that we |
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| 30 | /// have a material for in the MaterialSystems material manager. |
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| 31 | class EngineMaterialT : public EditorMaterialI |
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| 32 | { |
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| 33 | public: |
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| 34 | |
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| 35 | EngineMaterialT(MaterialT* MatSysMaterial_); |
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| 36 | ~EngineMaterialT(); |
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| 37 | |
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| 38 | int GetWidth() const; |
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| 39 | int GetHeight() const; |
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| 40 | |
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| 41 | const wxString& GetName() const { return Name; } |
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| 42 | |
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| 43 | void Draw(wxDC& dc, const wxRect& DestRect, int NameBoxHeight, bool DrawNameBox) const; |
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| 44 | const wxImage& GetImage() const; |
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| 45 | |
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| 46 | MatSys::RenderMaterialT* GetRenderMaterial(bool PreviewMode) const; |
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| 47 | MaterialT* GetMaterial() const { return MatSysMaterial; } |
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| 48 | bool IsTranslucent() const; |
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| 49 | bool ShowInMaterialBrowser() const; |
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| 50 | |
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| 51 | |
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| 52 | private: |
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| 53 | |
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| 54 | const wxString Name; |
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| 55 | MaterialT* MatSysMaterial; |
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| 56 | mutable MatSys::RenderMaterialT* MatSysRenderMaterial_Normal; |
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| 57 | mutable MatSys::RenderMaterialT* MatSysRenderMaterial_Editor; |
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| 58 | mutable MaterialT* Material_Editor; ///< The material with which the MatSysRenderMaterial_Editor is built. |
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| 59 | mutable wxImage* m_BrowserImage; |
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| 60 | }; |
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| 61 | |
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| 62 | #endif |
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