| 1 | /* |
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| 2 | ================================================================================= |
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| 3 | This file is part of Cafu, the open-source game engine and graphics engine |
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| 4 | for multiplayer, cross-platform, real-time 3D action. |
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| 5 | Copyright (C) 2002-2012 Carsten Fuchs Software. |
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| 6 | |
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| 7 | Cafu is free software: you can redistribute it and/or modify it under the terms |
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| 8 | of the GNU General Public License as published by the Free Software Foundation, |
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| 9 | either version 3 of the License, or (at your option) any later version. |
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| 10 | |
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| 11 | Cafu is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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| 12 | without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
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| 13 | PURPOSE. See the GNU General Public License for more details. |
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| 14 | |
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| 15 | You should have received a copy of the GNU General Public License |
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| 16 | along with Cafu. If not, see <http://www.gnu.org/licenses/>. |
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| 17 | |
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| 18 | For support and more information about Cafu, visit us at <http://www.cafu.de>. |
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| 19 | ================================================================================= |
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| 20 | */ |
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| 21 | |
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| 22 | #include "EntityClass.hpp" |
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| 23 | #include "EntityClassVar.hpp" |
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| 24 | #include "LuaAux.hpp" |
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| 25 | #include "GameConfig.hpp" |
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| 26 | #include "MapBezierPatch.hpp" |
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| 27 | #include "MapBrush.hpp" |
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| 28 | #include "MapDocument.hpp" |
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| 29 | #include "MapEntity.hpp" |
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| 30 | #include "MapFace.hpp" |
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| 31 | #include "MapModel.hpp" |
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| 32 | #include "MapPlant.hpp" |
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| 33 | #include "MapTerrain.hpp" |
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| 34 | #include "EditorMaterial.hpp" |
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| 35 | #include "EditorMaterialManager.hpp" |
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| 36 | |
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| 37 | #include "Math3D/Plane3.hpp" |
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| 38 | #include "Models/Model_cmdl.hpp" |
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| 39 | #include "TextParser/TextParser.hpp" |
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| 40 | #include "SceneGraph/LightMapMan.hpp" |
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| 41 | #include "ClipSys/CollisionModelMan.hpp" |
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| 42 | #include "ClipSys/CollisionModel_base.hpp" |
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| 43 | |
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| 44 | #include "wx/wx.h" |
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| 45 | #include "wx/progdlg.h" |
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| 46 | |
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| 47 | |
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| 48 | static const double CAFU_ENG_SCALE=25.4; |
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| 49 | static const bool WriteComments =false; |
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| 50 | static unsigned int MapFileVersion=0; |
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| 51 | |
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| 52 | |
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| 53 | /// This function serializes a given float f1 to a string s, such that: |
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| 54 | /// - s is minimal (uses the least number of decimal digits required), |
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| 55 | /// - unserializing s back to a float f2 yields f1==f2. |
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| 56 | /// See my post "float to string to float, with first float == second float" |
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| 57 | /// to comp.lang.c++ on 2009-10-06 for additional details. |
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| 58 | static std::string serialize(float f1) |
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| 59 | { |
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| 60 | // From MSDN documentation: "digits10 returns the number of decimal digits that the type can represent without loss of precision." |
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| 61 | // For floats, that's usually 6, for doubles, that's usually 15. However, we want to use the number of *significant* decimal digits here, |
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| 62 | // that is, max_digits10. See http://www.open-std.org/JTC1/sc22/wg21/docs/papers/2006/n2005.pdf for details. |
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| 63 | const unsigned int DIGITS10 =std::numeric_limits<float>::digits10; |
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| 64 | const unsigned int MAX_DIGITS10=DIGITS10+3; |
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| 65 | |
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| 66 | std::string s; |
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| 67 | unsigned int prec; |
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| 68 | |
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| 69 | for (prec=DIGITS10; prec<=MAX_DIGITS10; prec++) |
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| 70 | { |
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| 71 | std::stringstream ss; |
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| 72 | |
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| 73 | ss.precision(prec); |
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| 74 | ss << f1; |
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| 75 | |
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| 76 | s=ss.str(); |
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| 77 | |
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| 78 | float f2; |
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| 79 | ss >> f2; |
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| 80 | |
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| 81 | if (f2==f1) break; |
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| 82 | } |
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| 83 | |
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| 84 | wxASSERT(prec<=MAX_DIGITS10); |
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| 85 | return s; |
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| 86 | } |
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| 87 | |
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| 88 | |
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| 89 | static std::string serialize(const Vector3fT& v) |
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| 90 | { |
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| 91 | return serialize(v.x)+" "+serialize(v.y)+" "+serialize(v.z); |
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| 92 | } |
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| 93 | |
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| 94 | |
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| 95 | /***************************/ |
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| 96 | /*** Load/Save functions ***/ |
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| 97 | /***************************/ |
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| 98 | |
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| 99 | void MapElementT::Load_cmap(TextParserT& TP, MapDocumentT& MapDoc) |
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| 100 | { |
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| 101 | if (TP.PeekNextToken()=="Group") |
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| 102 | { |
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| 103 | TP.AssertAndSkipToken("Group"); |
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| 104 | const unsigned long GroupNr=TP.GetNextTokenAsInt(); |
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| 105 | |
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| 106 | if (GroupNr<MapDoc.GetGroups().Size()) |
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| 107 | SetGroup(MapDoc.GetGroups()[GroupNr]); |
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| 108 | } |
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| 109 | } |
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| 110 | |
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| 111 | |
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| 112 | void MapElementT::Save_cmap(std::ostream& OutFile, unsigned long ElemNr, const MapDocumentT& MapDoc) const |
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| 113 | { |
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| 114 | const int GroupNr=MapDoc.GetGroups().Find(m_Group); |
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| 115 | |
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| 116 | if (GroupNr!=-1) |
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| 117 | OutFile << " Group " << GroupNr << "\n"; |
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| 118 | } |
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| 119 | |
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| 120 | |
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| 121 | MapFaceT MapFaceT::Create_cmap(TextParserT& TP, EditorMatManT& MatMan) |
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| 122 | { |
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| 123 | MapFaceT Face; |
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| 124 | |
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| 125 | TP.AssertAndSkipToken("("); |
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| 126 | Face.m_PlanePoints[0].x=TP.GetNextTokenAsFloat(); |
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| 127 | Face.m_PlanePoints[0].y=TP.GetNextTokenAsFloat(); |
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| 128 | Face.m_PlanePoints[0].z=TP.GetNextTokenAsFloat(); |
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| 129 | TP.AssertAndSkipToken(")"); |
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| 130 | |
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| 131 | TP.AssertAndSkipToken("("); |
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| 132 | Face.m_PlanePoints[1].x=TP.GetNextTokenAsFloat(); |
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| 133 | Face.m_PlanePoints[1].y=TP.GetNextTokenAsFloat(); |
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| 134 | Face.m_PlanePoints[1].z=TP.GetNextTokenAsFloat(); |
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| 135 | TP.AssertAndSkipToken(")"); |
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| 136 | |
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| 137 | TP.AssertAndSkipToken("("); |
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| 138 | Face.m_PlanePoints[2].x=TP.GetNextTokenAsFloat(); |
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| 139 | Face.m_PlanePoints[2].y=TP.GetNextTokenAsFloat(); |
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| 140 | Face.m_PlanePoints[2].z=TP.GetNextTokenAsFloat(); |
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| 141 | TP.AssertAndSkipToken(")"); |
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| 142 | |
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| 143 | std::string TexName=TP.GetNextToken(); |
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| 144 | |
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| 145 | if (MapFileVersion<=9) |
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| 146 | { |
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| 147 | // All faces below version 10 have no information about the creation of their texture |
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| 148 | // coordinates mode and it is therefore initialized as plane projected. |
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| 149 | Face.m_SurfaceInfo.TexCoordGenMode=PlaneProj; |
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| 150 | |
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| 151 | // Normally this code would be sufficient, but it fails with TexName was empty and non-quoted. |
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| 152 | // Face.m_SurfaceInfo.trans[0]=TP.GetNextTokenAsFloat(); |
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| 153 | // Face.m_SurfaceInfo.trans[1]=TP.GetNextTokenAsFloat(); |
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| 154 | |
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| 155 | // This code solves the problem. |
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| 156 | Face.m_SurfaceInfo.Trans[0]=TP.GetNextTokenAsFloat(); |
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| 157 | std::string TestToken=TP.GetNextToken(); |
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| 158 | if (TestToken=="(") |
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| 159 | { |
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| 160 | // The texture name was apparently missing, so fix the problem now as well as possible. |
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| 161 | Face.m_SurfaceInfo.Trans[1]=Face.m_SurfaceInfo.Trans[0]; |
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| 162 | Face.m_SurfaceInfo.Trans[0]=atof(TexName.c_str()); |
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| 163 | TexName=""; |
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| 164 | TP.PutBack(TestToken); |
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| 165 | } |
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| 166 | else Face.m_SurfaceInfo.Trans[1]=atof(TestToken.c_str()); |
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| 167 | |
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| 168 | TP.AssertAndSkipToken("("); |
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| 169 | Face.m_SurfaceInfo.UAxis.x=TP.GetNextTokenAsFloat(); |
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| 170 | Face.m_SurfaceInfo.UAxis.y=TP.GetNextTokenAsFloat(); |
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| 171 | Face.m_SurfaceInfo.UAxis.z=TP.GetNextTokenAsFloat(); |
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| 172 | TP.AssertAndSkipToken(")"); |
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| 173 | |
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| 174 | TP.AssertAndSkipToken("("); |
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| 175 | Face.m_SurfaceInfo.VAxis.x=TP.GetNextTokenAsFloat(); |
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| 176 | Face.m_SurfaceInfo.VAxis.y=TP.GetNextTokenAsFloat(); |
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| 177 | Face.m_SurfaceInfo.VAxis.z=TP.GetNextTokenAsFloat(); |
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| 178 | TP.AssertAndSkipToken(")"); |
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| 179 | |
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| 180 | Face.m_SurfaceInfo.Rotate=TP.GetNextTokenAsFloat(); |
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| 181 | TP.GetNextToken(); // ID of SmoothingGroup this face is in. |
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| 182 | } |
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| 183 | else |
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| 184 | { |
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| 185 | Face.m_SurfaceInfo=SurfaceInfoT::Create_cmap(TP); |
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| 186 | } |
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| 187 | |
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| 188 | if (MapFileVersion<=6) |
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| 189 | { |
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| 190 | // Scale the coordinates down. |
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| 191 | Face.m_PlanePoints[0]/=CAFU_ENG_SCALE; |
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| 192 | Face.m_PlanePoints[1]/=CAFU_ENG_SCALE; |
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| 193 | Face.m_PlanePoints[2]/=CAFU_ENG_SCALE; |
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| 194 | } |
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| 195 | |
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| 196 | // Restore the scale values and renormalize the axes (when MapFileVersion<=9). |
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| 197 | const float LenU=length(Face.m_SurfaceInfo.UAxis); |
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| 198 | const float LenV=length(Face.m_SurfaceInfo.VAxis); |
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| 199 | |
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| 200 | if (MapFileVersion<=9) |
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| 201 | { |
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| 202 | // Renormalize the axes. |
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| 203 | Face.m_SurfaceInfo.UAxis/=LenU; |
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| 204 | Face.m_SurfaceInfo.VAxis/=LenV; |
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| 205 | } |
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| 206 | |
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| 207 | Face.m_Plane =Plane3fT(Face.m_PlanePoints[0], Face.m_PlanePoints[1], Face.m_PlanePoints[2], 0.1f); |
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| 208 | Face.m_Material=MatMan.FindMaterial(TexName, true /*return dummy if not found*/); |
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| 209 | |
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| 210 | if (MapFileVersion<=6) |
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| 211 | { |
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| 212 | Face.m_SurfaceInfo.Scale[0]=1.0/(LenU/CAFU_ENG_SCALE * Face.m_Material->GetWidth()); |
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| 213 | Face.m_SurfaceInfo.Scale[1]=1.0/(LenV/CAFU_ENG_SCALE * Face.m_Material->GetHeight()); |
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| 214 | } |
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| 215 | else if (MapFileVersion<=8) |
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| 216 | { |
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| 217 | Face.m_SurfaceInfo.Scale[0]=1.0/(LenU * Face.m_Material->GetWidth()); |
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| 218 | Face.m_SurfaceInfo.Scale[1]=1.0/(LenV * Face.m_Material->GetHeight()); |
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| 219 | } |
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| 220 | else if (MapFileVersion==9) |
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| 221 | { |
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| 222 | Face.m_SurfaceInfo.Scale[0]=1.0/LenU; |
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| 223 | Face.m_SurfaceInfo.Scale[1]=1.0/LenV; |
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| 224 | } |
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| 225 | |
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| 226 | if (MapFileVersion<=8) |
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| 227 | { |
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| 228 | Face.m_SurfaceInfo.Trans[0]/=Face.m_Material->GetWidth(); |
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| 229 | Face.m_SurfaceInfo.Trans[1]/=Face.m_Material->GetHeight(); |
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| 230 | } |
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| 231 | |
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| 232 | return Face; |
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| 233 | } |
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| 234 | |
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| 235 | |
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| 236 | void MapFaceT::Save_cmap(std::ostream& OutFile) const |
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| 237 | { |
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| 238 | OutFile << " " |
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| 239 | << " ( " << serialize(m_PlanePoints[0]) << " )" |
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| 240 | << " ( " << serialize(m_PlanePoints[1]) << " )" |
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| 241 | << " ( " << serialize(m_PlanePoints[2]) << " )" |
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| 242 | << " \"" << m_Material->GetName() << "\" "; |
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| 243 | |
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| 244 | m_SurfaceInfo.Save_cmap(OutFile); |
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| 245 | } |
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| 246 | |
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| 247 | |
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| 248 | MapBrushT* MapBrushT::Create_cmap(TextParserT& TP, MapDocumentT& MapDoc, unsigned long EntityNr, unsigned long BrushNr) |
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| 249 | { |
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| 250 | MapBrushT* Brush=new MapBrushT(); |
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| 251 | |
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| 252 | TP.AssertAndSkipToken("{"); |
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| 253 | |
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| 254 | Brush->Load_cmap(TP, MapDoc); // The method of the MapElementT base class. |
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| 255 | Brush->m_Faces.Clear(); |
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| 256 | |
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| 257 | while (true) |
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| 258 | { |
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| 259 | std::string Token=TP.GetNextToken(); |
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| 260 | TP.PutBack(Token); |
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| 261 | |
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| 262 | if (Token!="(") break; |
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| 263 | |
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| 264 | Brush->m_Faces.PushBack(MapFaceT::Create_cmap(TP, MapDoc.GetGameConfig()->GetMatMan())); |
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| 265 | } |
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| 266 | |
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| 267 | TP.AssertAndSkipToken("}"); |
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| 268 | |
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| 269 | Brush->CompleteFaceVertices(); |
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| 270 | |
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| 271 | if (!Brush->IsValid()) |
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| 272 | { |
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| 273 | wxLogWarning("Entity %lu, primitive %lu: The brush could not be created from its planes.", EntityNr, BrushNr); |
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| 274 | } |
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| 275 | |
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| 276 | wxASSERT(Brush->IsValid()); |
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| 277 | return Brush; |
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| 278 | } |
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| 279 | |
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| 280 | |
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| 281 | void MapBrushT::Save_cmap(std::ostream& OutFile, unsigned long PrimitiveNr, const MapDocumentT& MapDoc) const |
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| 282 | { |
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| 283 | // Only write the "// Primitive XY" comment every 20-th primitive. |
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| 284 | // This keeps the diff smaller for cmap files that are under (Subversion) revision control, |
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| 285 | // because deletions or insertions of primitives cause all subsequent brushes to get renumbered. |
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| 286 | if ((PrimitiveNr % 20)==0 && WriteComments) OutFile << "\n { // Primitive " << PrimitiveNr << "\n"; |
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| 287 | else OutFile << "\n {\n"; |
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| 288 | |
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| 289 | MapElementT::Save_cmap(OutFile, PrimitiveNr, MapDoc); |
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| 290 | |
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| 291 | for (unsigned long FaceNr=0; FaceNr<m_Faces.Size(); FaceNr++) |
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| 292 | if (m_Faces[FaceNr].GetVertices().Size()>0) |
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| 293 | m_Faces[FaceNr].Save_cmap(OutFile); |
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| 294 | |
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| 295 | OutFile << " }\n"; |
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| 296 | } |
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| 297 | |
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| 298 | |
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| 299 | void MapBezierPatchT::Load_cmap(TextParserT& TP, MapDocumentT& MapDoc) |
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| 300 | { |
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| 301 | TP.AssertAndSkipToken("PatchDef"); |
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| 302 | TP.AssertAndSkipToken("{"); |
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| 303 | |
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| 304 | MapElementT::Load_cmap(TP, MapDoc); |
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| 305 | |
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| 306 | wxString texname=TP.GetNextToken(); |
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| 307 | SetMaterial(MapDoc.GetGameConfig()->GetMatMan().FindMaterial(texname, true /*Create dummy if not found.*/)); |
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| 308 | |
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| 309 | if (MapFileVersion<=9) |
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| 310 | { |
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| 311 | // All bezier patches below version 10 have no surface information and are therefore |
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| 312 | // initialized with custom texture coordinates generation mode. |
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| 313 | SurfaceInfo.TexCoordGenMode=Custom; |
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| 314 | } |
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| 315 | else |
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| 316 | { |
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| 317 | SurfaceInfo=SurfaceInfoT::Create_cmap(TP); |
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| 318 | } |
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| 319 | |
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| 320 | TP.AssertAndSkipToken("("); |
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| 321 | |
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| 322 | unsigned long width =TP.GetNextTokenAsInt(); |
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| 323 | unsigned long height=TP.GetNextTokenAsInt(); |
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| 324 | |
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| 325 | SetSize(width, height); |
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| 326 | |
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| 327 | SubdivsHorz=(MapFileVersion>=8) ? TP.GetNextTokenAsInt() : -1; |
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| 328 | SubdivsVert=(MapFileVersion>=8) ? TP.GetNextTokenAsInt() : -1; |
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| 329 | |
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| 330 | TP.AssertAndSkipToken(")"); |
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| 331 | |
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| 332 | for (unsigned long y=0; y<cv_Height; y++) |
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| 333 | { |
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| 334 | for (unsigned long x=0 ; x<cv_Width; x++) |
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| 335 | { |
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| 336 | TP.AssertAndSkipToken("("); |
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| 337 | |
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| 338 | Vector3fT Pos; |
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| 339 | Pos.x=TP.GetNextTokenAsFloat(); |
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| 340 | Pos.y=TP.GetNextTokenAsFloat(); |
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| 341 | Pos.z=TP.GetNextTokenAsFloat(); |
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| 342 | // Scaling was required for mapfile_version <= 6. |
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| 343 | if (MapFileVersion<=6) Pos/=CAFU_ENG_SCALE; |
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| 344 | SetCvPos(x, y, Pos); |
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| 345 | |
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| 346 | Vector3fT TexCoord; |
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| 347 | TexCoord.x=TP.GetNextTokenAsFloat(); |
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| 348 | TexCoord.y=TP.GetNextTokenAsFloat(); |
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| 349 | SetCvUV(x, y, TexCoord); |
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| 350 | |
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| 351 | TP.AssertAndSkipToken(")"); |
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| 352 | } |
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| 353 | } |
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| 354 | |
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| 355 | TP.AssertAndSkipToken("}"); |
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| 356 | } |
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| 357 | |
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| 358 | |
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| 359 | void MapBezierPatchT::Save_cmap(std::ostream& OutFile, unsigned long PrimitiveNr, const MapDocumentT& MapDoc) const |
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| 360 | { |
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| 361 | // Only write the "// Primitive XY" comment every 20-th primitive. |
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| 362 | // This keeps the diff smaller for cmap files that are under (Subversion) revision control, |
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| 363 | // because deletions or insertions of primitives cause all subsequent brushes to get renumbered. |
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| 364 | if ((PrimitiveNr % 20)==0 && WriteComments) OutFile << "\n" << "PatchDef // Primitive " << PrimitiveNr << "\n" << "{\n"; |
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| 365 | else OutFile << "\n" << "PatchDef" << "\n" << "{\n"; |
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| 366 | |
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| 367 | MapElementT::Save_cmap(OutFile, PrimitiveNr, MapDoc); |
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| 368 | |
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| 369 | OutFile << "\"" << GetMaterial()->GetName() << "\"" << "\n"; |
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| 370 | SurfaceInfo.Save_cmap(OutFile); |
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| 371 | OutFile << "( " << cv_Width << " " << cv_Height << " " << SubdivsHorz << " " << SubdivsVert << " )\n"; |
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| 372 | |
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| 373 | for (unsigned long y=0; y<cv_Height; y++) |
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| 374 | { |
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| 375 | for (unsigned long x=0; x<cv_Width; x++) |
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| 376 | { |
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| 377 | const Vector3fT& Pos =GetCvPos(x, y); |
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| 378 | const Vector3fT& TexCoord=GetCvUV (x, y); |
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| 379 | |
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| 380 | // Note that since mapfile_version 7, we no longer scale the vertex coordinates by CAFU_ENG_SCALE. |
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| 381 | OutFile << " ( " << serialize(Pos) |
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| 382 | << " " << serialize(TexCoord.x) |
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| 383 | << " " << serialize(TexCoord.y) << " )"; |
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| 384 | } |
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| 385 | |
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| 386 | OutFile << "\n"; |
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| 387 | } |
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| 388 | |
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| 389 | OutFile << "}\n"; |
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| 390 | } |
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| 391 | |
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| 392 | |
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| 393 | void MapTerrainT::Load_cmap(TextParserT& TP, MapDocumentT& MapDoc) |
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| 394 | { |
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| 395 | TP.AssertAndSkipToken("TerrainDef"); |
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| 396 | TP.AssertAndSkipToken("{"); |
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| 397 | |
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| 398 | MapElementT::Load_cmap(TP, MapDoc); |
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| 399 | |
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| 400 | SetMaterial(MapDoc.GetGameConfig()->GetMatMan().FindMaterial(TP.GetNextToken(), true)); |
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| 401 | |
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| 402 | TP.AssertAndSkipToken("("); |
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| 403 | m_TerrainBounds.Min.x=TP.GetNextTokenAsFloat(); |
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| 404 | m_TerrainBounds.Min.y=TP.GetNextTokenAsFloat(); |
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| 405 | m_TerrainBounds.Min.z=TP.GetNextTokenAsFloat(); |
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| 406 | TP.AssertAndSkipToken(")"); |
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| 407 | |
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| 408 | TP.AssertAndSkipToken("("); |
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| 409 | m_TerrainBounds.Max.x=TP.GetNextTokenAsFloat(); |
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| 410 | m_TerrainBounds.Max.y=TP.GetNextTokenAsFloat(); |
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| 411 | m_TerrainBounds.Max.z=TP.GetNextTokenAsFloat(); |
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| 412 | TP.AssertAndSkipToken(")"); |
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| 413 | |
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| 414 | TP.AssertAndSkipToken("("); |
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| 415 | m_Resolution=TP.GetNextTokenAsInt(); |
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| 416 | TP.AssertAndSkipToken(")"); |
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| 417 | |
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| 418 | m_HeightData.Clear(); |
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| 419 | m_HeightData.PushBackEmpty(m_Resolution*m_Resolution); |
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| 420 | |
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| 421 | for (unsigned long y=0; y<m_Resolution; y++) |
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| 422 | for (unsigned long x=0 ; x<m_Resolution; x++) |
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| 423 | m_HeightData[y*m_Resolution+x]=TP.GetNextTokenAsInt(); |
|---|
| 424 | |
|---|
| 425 | TP.AssertAndSkipToken("}"); |
|---|
| 426 | m_NeedsUpdate=true; |
|---|
| 427 | } |
|---|
| 428 | |
|---|
| 429 | |
|---|
| 430 | void MapTerrainT::Save_cmap(std::ostream& OutFile, unsigned long PrimitiveNr, const MapDocumentT& MapDoc) const |
|---|
| 431 | { |
|---|
| 432 | // Only write the "// Primitive XY" comment every 20-th primitive. |
|---|
| 433 | // This keeps the diff smaller for cmap files that are under (Subversion) revision control, |
|---|
| 434 | // because deletions or insertions of primitives cause all subsequent brushes to get renumbered. |
|---|
| 435 | if ((PrimitiveNr % 20)==0 && WriteComments) OutFile << "\n" << "TerrainDef // Primitive " << PrimitiveNr << "\n" << "{\n"; |
|---|
| 436 | else OutFile << "\n" << "TerrainDef" << "\n" << "{\n"; |
|---|
| 437 | |
|---|
| 438 | MapElementT::Save_cmap(OutFile, PrimitiveNr, MapDoc); |
|---|
| 439 | |
|---|
| 440 | OutFile << " \"" << m_Material->GetName() << "\"" << "\n"; |
|---|
| 441 | OutFile << " ( " << serialize(m_TerrainBounds.Min) << " )\n"; |
|---|
| 442 | OutFile << " ( " << serialize(m_TerrainBounds.Max) << " )\n"; |
|---|
| 443 | OutFile << " ( " << m_Resolution << " )" << "\n"; |
|---|
| 444 | |
|---|
| 445 | OutFile << " "; |
|---|
| 446 | |
|---|
| 447 | // Serialize the height data. |
|---|
| 448 | for (unsigned long i=1; i<=m_HeightData.Size(); i++) |
|---|
| 449 | { |
|---|
| 450 | OutFile << std::setfill(' ') << std::setw(5) << m_HeightData[i-1]; |
|---|
| 451 | OutFile << (((i % 20)==0) ? "\n " : " "); |
|---|
| 452 | } |
|---|
| 453 | |
|---|
| 454 | OutFile << "\n}\n"; |
|---|
| 455 | } |
|---|
| 456 | |
|---|
| 457 | |
|---|
| 458 | void MapPlantT::Load_cmap(TextParserT& TP, MapDocumentT& MapDoc) |
|---|
| 459 | { |
|---|
| 460 | TP.AssertAndSkipToken("PlantDef"); |
|---|
| 461 | TP.AssertAndSkipToken("{"); |
|---|
| 462 | |
|---|
| 463 | MapElementT::Load_cmap(TP, MapDoc); |
|---|
| 464 | |
|---|
| 465 | m_DescrFileName=TP.GetNextToken(); |
|---|
| 466 | m_RandomSeed =TP.GetNextTokenAsInt(); |
|---|
| 467 | |
|---|
| 468 | TP.AssertAndSkipToken("("); |
|---|
| 469 | m_Position.x=TP.GetNextTokenAsFloat(); |
|---|
| 470 | m_Position.y=TP.GetNextTokenAsFloat(); |
|---|
| 471 | m_Position.z=TP.GetNextTokenAsFloat(); |
|---|
| 472 | TP.AssertAndSkipToken(")"); |
|---|
| 473 | |
|---|
| 474 | TP.AssertAndSkipToken("("); |
|---|
| 475 | m_Angles[ROLL ]=TP.GetNextTokenAsFloat(); |
|---|
| 476 | m_Angles[PITCH]=TP.GetNextTokenAsFloat(); |
|---|
| 477 | m_Angles[YAW ]=TP.GetNextTokenAsFloat(); |
|---|
| 478 | TP.AssertAndSkipToken(")"); |
|---|
| 479 | |
|---|
| 480 | TP.AssertAndSkipToken("}"); |
|---|
| 481 | m_Tree=TreeT(MapDoc.GetPlantDescrMan().GetPlantDescription(std::string(m_DescrFileName)), m_RandomSeed); |
|---|
| 482 | } |
|---|
| 483 | |
|---|
| 484 | |
|---|
| 485 | void MapPlantT::Save_cmap(std::ostream& OutFile, unsigned long PlantNr, const MapDocumentT& MapDoc) const |
|---|
| 486 | { |
|---|
| 487 | OutFile << "\n" << " PlantDef" << " { "; |
|---|
| 488 | |
|---|
| 489 | MapElementT::Save_cmap(OutFile, PlantNr, MapDoc); |
|---|
| 490 | |
|---|
| 491 | OutFile << "\"" << m_DescrFileName << "\"" << " "; |
|---|
| 492 | OutFile << m_RandomSeed << " "; |
|---|
| 493 | OutFile << "( " << serialize(m_Position) << " ) "; |
|---|
| 494 | OutFile << "( " << serialize(m_Angles[ROLL]) << " " << serialize(m_Angles[PITCH]) << " " << serialize(m_Angles[YAW]) << " ) "; |
|---|
| 495 | |
|---|
| 496 | OutFile << "}\n"; |
|---|
| 497 | } |
|---|
| 498 | |
|---|
| 499 | |
|---|
| 500 | void MapModelT::Load_cmap(TextParserT& TP, MapDocumentT& MapDoc) |
|---|
| 501 | { |
|---|
| 502 | TP.AssertAndSkipToken("ModelDef"); |
|---|
| 503 | TP.AssertAndSkipToken("{"); |
|---|
| 504 | |
|---|
| 505 | MapElementT::Load_cmap(TP, MapDoc); |
|---|
| 506 | |
|---|
| 507 | m_ModelFileName =TP.GetNextToken(); |
|---|
| 508 | m_Model =MapDoc.GetGameConfig()->GetModel(m_ModelFileName); |
|---|
| 509 | m_CollModelFileName=TP.GetNextToken(); |
|---|
| 510 | |
|---|
| 511 | m_Label=TP.GetNextToken(); |
|---|
| 512 | |
|---|
| 513 | TP.AssertAndSkipToken("("); |
|---|
| 514 | m_Origin.x=TP.GetNextTokenAsFloat(); |
|---|
| 515 | m_Origin.y=TP.GetNextTokenAsFloat(); |
|---|
| 516 | m_Origin.z=TP.GetNextTokenAsFloat(); |
|---|
| 517 | TP.AssertAndSkipToken(")"); |
|---|
| 518 | |
|---|
| 519 | TP.AssertAndSkipToken("("); |
|---|
| 520 | m_Angles[ROLL ]=TP.GetNextTokenAsFloat(); |
|---|
| 521 | m_Angles[PITCH]=TP.GetNextTokenAsFloat(); |
|---|
| 522 | m_Angles[YAW ]=TP.GetNextTokenAsFloat(); |
|---|
| 523 | TP.AssertAndSkipToken(")"); |
|---|
| 524 | |
|---|
| 525 | m_Scale =TP.GetNextTokenAsFloat(); |
|---|
| 526 | const int SequNr=TP.GetNextTokenAsInt(); |
|---|
| 527 | m_FrameOffset =TP.GetNextTokenAsFloat(); |
|---|
| 528 | m_FrameTimeScale=TP.GetNextTokenAsFloat(); |
|---|
| 529 | m_Animated =TP.GetNextTokenAsInt()!=0; |
|---|
| 530 | |
|---|
| 531 | m_AnimExpr=m_Model->GetAnimExprPool().GetStandard(SequNr, m_FrameOffset); |
|---|
| 532 | TP.AssertAndSkipToken("}"); |
|---|
| 533 | } |
|---|
| 534 | |
|---|
| 535 | |
|---|
| 536 | void MapModelT::Save_cmap(std::ostream& OutFile, unsigned long ModelNr, const MapDocumentT& MapDoc) const |
|---|
| 537 | { |
|---|
| 538 | OutFile << "\n" << " ModelDef" << " { "; |
|---|
| 539 | |
|---|
| 540 | MapElementT::Save_cmap(OutFile, ModelNr, MapDoc); |
|---|
| 541 | |
|---|
| 542 | OutFile << "\"" << m_ModelFileName << "\" "; |
|---|
| 543 | OutFile << "\"" << m_CollModelFileName << "\" "; |
|---|
| 544 | OutFile << "\"" << m_Label << "\" "; |
|---|
| 545 | |
|---|
| 546 | OutFile << "( " << serialize(m_Origin) << " ) "; |
|---|
| 547 | OutFile << "( " << serialize(m_Angles[ROLL]) << " " << serialize(m_Angles[PITCH]) << " " << serialize(m_Angles[YAW]) << " ) "; |
|---|
| 548 | |
|---|
| 549 | OutFile << serialize(m_Scale) << " "; |
|---|
| 550 | OutFile << m_AnimExpr->GetSequNr() << " "; |
|---|
| 551 | OutFile << serialize(m_FrameOffset) << " "; |
|---|
| 552 | OutFile << serialize(m_FrameTimeScale) << " "; |
|---|
| 553 | OutFile << int(m_Animated) << " "; |
|---|
| 554 | |
|---|
| 555 | OutFile << "}\n"; |
|---|
| 556 | } |
|---|
| 557 | |
|---|
| 558 | |
|---|
| 559 | void EntPropertyT::Load_cmap(TextParserT& TP) |
|---|
| 560 | { |
|---|
| 561 | Key =TP.GetNextToken(); |
|---|
| 562 | Value=TP.GetNextToken(); |
|---|
| 563 | |
|---|
| 564 | if (Key=="angles") |
|---|
| 565 | { |
|---|
| 566 | const Vector3fT Angles=GetVector3f(); |
|---|
| 567 | |
|---|
| 568 | float Pitch=Angles.x; |
|---|
| 569 | float Yaw =Angles.y; |
|---|
| 570 | float Roll =Angles.z; |
|---|
| 571 | |
|---|
| 572 | // Angles get special treatment because we measure angles a little differently: |
|---|
| 573 | // Pitch : Up (0) is along the z-axis. CaWE: Measured counter-clockwise. Cafu engine: Measured clockwise. |
|---|
| 574 | // Heading/Yaw: CaWE: North (0) is along the x-axis, measured counter-clockwise. Cafu engine: North is along the y-axis, measured clockwise. |
|---|
| 575 | // Bank/Roll : Up (0) is along the z-axis. CaWE: Measured counter-clockwise. Cafu engine: Measured clockwise. |
|---|
| 576 | Pitch= -Pitch; while (Pitch<0.0) Pitch+=360.0; while (Pitch>360.0) Pitch-=360.0; |
|---|
| 577 | Yaw =90-Yaw; while (Yaw <0.0) Yaw +=360.0; while (Yaw >360.0) Yaw -=360.0; |
|---|
| 578 | Roll = -Roll; while (Roll <0.0) Roll +=360.0; while (Roll >360.0) Roll -=360.0; |
|---|
| 579 | |
|---|
| 580 | Value=wxString::Format("%g %g %g", Pitch, Yaw, Roll); |
|---|
| 581 | } |
|---|
| 582 | |
|---|
| 583 | if (MapFileVersion<=6 && Key=="origin") |
|---|
| 584 | { |
|---|
| 585 | const Vector3fT Origin=GetVector3f()/CAFU_ENG_SCALE; |
|---|
| 586 | |
|---|
| 587 | Value=wxString::Format("%.1f %.1f %.1f", Origin.x, Origin.y, Origin.z); |
|---|
| 588 | } |
|---|
| 589 | } |
|---|
| 590 | |
|---|
| 591 | |
|---|
| 592 | void EntPropertyT::Save_cmap(std::ostream& OutFile) const |
|---|
| 593 | { |
|---|
| 594 | // Don't save properties with default values into the file. |
|---|
| 595 | if (Key=="" || Value=="" || Value=="0") return; |
|---|
| 596 | |
|---|
| 597 | wxString WriteValue=Value; |
|---|
| 598 | |
|---|
| 599 | if (Key=="angles") |
|---|
| 600 | { |
|---|
| 601 | const Vector3fT Angles=GetVector3f(); |
|---|
| 602 | |
|---|
| 603 | float Pitch=Angles.x; |
|---|
| 604 | float Yaw =Angles.y; |
|---|
| 605 | float Roll =Angles.z; |
|---|
| 606 | |
|---|
| 607 | // Angles get special treatment because we measure angles a little differently: |
|---|
| 608 | // Pitch : Up (0) is along the z-axis. CaWE: Measured counter-clockwise. Cafu engine: Measured clockwise. |
|---|
| 609 | // Heading/Yaw: CaWE: North (0) is along the x-axis, measured counter-clockwise. Cafu engine: North is along the y-axis, measured clockwise. |
|---|
| 610 | // Bank/Roll : Up (0) is along the z-axis. CaWE: Measured counter-clockwise. Cafu engine: Measured clockwise. |
|---|
| 611 | Pitch= -Pitch; while (Pitch<0.0) Pitch+=360.0; while (Pitch>360.0) Pitch-=360.0; |
|---|
| 612 | Yaw =90-Yaw; while (Yaw <0.0) Yaw +=360.0; while (Yaw >360.0) Yaw -=360.0; |
|---|
| 613 | Roll = -Roll; while (Roll <0.0) Roll +=360.0; while (Roll >360.0) Roll -=360.0; |
|---|
| 614 | |
|---|
| 615 | WriteValue=wxString::Format("%g %g %g", Pitch, Yaw, Roll); |
|---|
| 616 | } |
|---|
| 617 | |
|---|
| 618 | // Keys may contain white-space, e.g. importing D3 map files may sometimes bring some with them. |
|---|
| 619 | if (Key.Find(' ')==-1) OutFile << " " << Key << " \"" << WriteValue << "\"\n"; |
|---|
| 620 | else OutFile << " \"" << Key << "\" \"" << WriteValue << "\"\n"; |
|---|
| 621 | } |
|---|
| 622 | |
|---|
| 623 | |
|---|
| 624 | void MapEntityBaseT::Load_cmap(TextParserT& TP, MapDocumentT& MapDoc, wxProgressDialog* ProgressDialog, unsigned long EntityNr) |
|---|
| 625 | { |
|---|
| 626 | if (EntityNr==0) |
|---|
| 627 | { |
|---|
| 628 | MapFileVersion=0; |
|---|
| 629 | |
|---|
| 630 | if (TP.PeekNextToken()=="Version") |
|---|
| 631 | { |
|---|
| 632 | TP.GetNextToken(); |
|---|
| 633 | MapFileVersion=TP.GetNextTokenAsInt(); |
|---|
| 634 | } |
|---|
| 635 | |
|---|
| 636 | while (TP.PeekNextToken()=="GroupDef") |
|---|
| 637 | { |
|---|
| 638 | MapDoc.GetGroups().PushBack(new GroupT(GroupT::Create_cmap(TP))); |
|---|
| 639 | } |
|---|
| 640 | } |
|---|
| 641 | |
|---|
| 642 | unsigned long NrOfPrimitives=0; |
|---|
| 643 | |
|---|
| 644 | TP.AssertAndSkipToken("{"); |
|---|
| 645 | MapElementT::Load_cmap(TP, MapDoc); |
|---|
| 646 | |
|---|
| 647 | while (true) |
|---|
| 648 | { |
|---|
| 649 | std::string Token=TP.GetNextToken(); |
|---|
| 650 | TP.PutBack(Token); |
|---|
| 651 | |
|---|
| 652 | if (Token=="}") |
|---|
| 653 | { |
|---|
| 654 | // End of entity definition. |
|---|
| 655 | break; |
|---|
| 656 | } |
|---|
| 657 | else if (Token=="{") |
|---|
| 658 | { |
|---|
| 659 | // A brush definition. |
|---|
| 660 | AddPrim(MapBrushT::Create_cmap(TP, MapDoc, EntityNr, NrOfPrimitives)); |
|---|
| 661 | NrOfPrimitives++; |
|---|
| 662 | } |
|---|
| 663 | else if (Token=="PatchDef") |
|---|
| 664 | { |
|---|
| 665 | // A patch definition. |
|---|
| 666 | MapBezierPatchT* BP=new MapBezierPatchT(MapDoc.GetGameConfig()->GetMatMan().GetDefaultMaterial(), MapDoc.GetLightMapMan()); |
|---|
| 667 | |
|---|
| 668 | BP->Load_cmap(TP, MapDoc); |
|---|
| 669 | AddPrim(BP); |
|---|
| 670 | NrOfPrimitives++; |
|---|
| 671 | } |
|---|
| 672 | else if (Token=="TerrainDef") |
|---|
| 673 | { |
|---|
| 674 | // A terrain definition. |
|---|
| 675 | MapTerrainT* Terrain=new MapTerrainT(); |
|---|
| 676 | |
|---|
| 677 | Terrain->Load_cmap(TP, MapDoc); |
|---|
| 678 | AddPrim(Terrain); |
|---|
| 679 | NrOfPrimitives++; |
|---|
| 680 | } |
|---|
| 681 | else if (Token=="PlantDef") |
|---|
| 682 | { |
|---|
| 683 | // A plant definition. |
|---|
| 684 | MapPlantT* Plant=new MapPlantT(); |
|---|
| 685 | |
|---|
| 686 | Plant->Load_cmap(TP, MapDoc); |
|---|
| 687 | AddPrim(Plant); |
|---|
| 688 | NrOfPrimitives++; |
|---|
| 689 | } |
|---|
| 690 | else if (Token=="ModelDef") |
|---|
| 691 | { |
|---|
| 692 | // A model definition. |
|---|
| 693 | MapModelT* Model=new MapModelT(MapDoc, "dummy", Vector3fT()); |
|---|
| 694 | |
|---|
| 695 | Model->Load_cmap(TP, MapDoc); |
|---|
| 696 | AddPrim(Model); |
|---|
| 697 | NrOfPrimitives++; |
|---|
| 698 | } |
|---|
| 699 | else |
|---|
| 700 | { |
|---|
| 701 | // A property definition. |
|---|
| 702 | EntPropertyT NewProp; |
|---|
| 703 | NewProp.Load_cmap(TP); |
|---|
| 704 | |
|---|
| 705 | if (NewProp.Key=="wad") |
|---|
| 706 | continue; |
|---|
| 707 | |
|---|
| 708 | if (NewProp.Key=="mapfile_version") |
|---|
| 709 | { |
|---|
| 710 | if (MapFileVersion<13) MapFileVersion=wxAtoi(NewProp.Value); |
|---|
| 711 | |
|---|
| 712 | if (MapFileVersion<6 || MapFileVersion>MapDocumentT::CMAP_FILE_VERSION) |
|---|
| 713 | { |
|---|
| 714 | wxMessageBox(wxString::Format("Expected cmap file version 6 to %u, but found version %u.", MapDocumentT::CMAP_FILE_VERSION, MapFileVersion), "Could not load cmap file. Sorry."); |
|---|
| 715 | throw TextParserT::ParseError(); |
|---|
| 716 | } |
|---|
| 717 | continue; |
|---|
| 718 | } |
|---|
| 719 | |
|---|
| 720 | if (NewProp.Key=="angle") |
|---|
| 721 | { |
|---|
| 722 | // "angle" keys in cmap files?? This should never happen... |
|---|
| 723 | NewProp.Key="angles"; |
|---|
| 724 | |
|---|
| 725 | if (NewProp.Value=="-1") NewProp.Value="-90 0 0"; |
|---|
| 726 | else if (NewProp.Value=="-2") NewProp.Value="90 0 0"; |
|---|
| 727 | else NewProp.Value="0 "+NewProp.Value+" 0"; |
|---|
| 728 | } |
|---|
| 729 | |
|---|
| 730 | // Insert the new property. |
|---|
| 731 | // We cannot simply call m_Properties.PushBack(NewProp); here, because there might already be a property with this key. |
|---|
| 732 | // In this case, instead of having another property with the same key, we want to keep the value of the last occurrence. |
|---|
| 733 | FindProperty(NewProp.Key, NULL, true /*Create*/)->Value=NewProp.Value; |
|---|
| 734 | } |
|---|
| 735 | |
|---|
| 736 | if (ProgressDialog!=NULL && (NrOfPrimitives % 5)==0) ProgressDialog->Update(int(TP.GetReadPosPercent()*100.0)); |
|---|
| 737 | } |
|---|
| 738 | |
|---|
| 739 | TP.AssertAndSkipToken("}"); |
|---|
| 740 | |
|---|
| 741 | |
|---|
| 742 | // "Post-process" the entity properties. |
|---|
| 743 | if (EntityNr>0) |
|---|
| 744 | { |
|---|
| 745 | int Index=-1; |
|---|
| 746 | |
|---|
| 747 | // Set our origin from the "origin" property, then remove it from the properties list: |
|---|
| 748 | // the origin is a special-case that is not defined by the EntityClassDefs.lua scripts. |
|---|
| 749 | MapEntityT* Ent =dynamic_cast<MapEntityT*>(this); |
|---|
| 750 | EntPropertyT* Prop=FindProperty("origin", &Index); |
|---|
| 751 | const bool FoundOrigin=(Prop!=NULL); |
|---|
| 752 | |
|---|
| 753 | if (Ent!=NULL && Prop!=NULL) |
|---|
| 754 | { |
|---|
| 755 | Ent->SetOrigin(Prop->GetVector3f()); |
|---|
| 756 | m_Properties.RemoveAtAndKeepOrder(Index); |
|---|
| 757 | } |
|---|
| 758 | |
|---|
| 759 | /* TODO: Turn this into a MapCheckDialogT issue!! |
|---|
| 760 | // Convert terrain entities to real terrains (map files >10 don't contain terrain entities anymore). |
|---|
| 761 | EntPropertyT* ClassName=Entity->FindProperty("classname"); |
|---|
| 762 | |
|---|
| 763 | if (MapFileVersion<11 && ClassName!=NULL && ClassName->Value=="Terrain") |
|---|
| 764 | { |
|---|
| 765 | MapTerrainT* Terrain=new MapTerrainT(); |
|---|
| 766 | EntPropertyT* HeightMap=Entity->FindProperty("heightmap_name"); |
|---|
| 767 | EntPropertyT* Material=Entity->FindProperty("material_name"); |
|---|
| 768 | |
|---|
| 769 | if (HeightMap!=NULL) Terrain->LoadHeightData(m_MapDoc.GetGameConfig()->ModDir+"/"+HeightMap->Value); |
|---|
| 770 | if (Material!=NULL) Terrain->SetMaterial(m_MapDoc.GetGameConfig()->GetMatMan().FindMaterial(Material->Value, true)); |
|---|
| 771 | |
|---|
| 772 | Terrain->SetTerrainBounds(Entity->GetBB()); // Reset the terrains bounds to those of the entity. |
|---|
| 773 | AddPrim(Terrain); |
|---|
| 774 | } |
|---|
| 775 | */ |
|---|
| 776 | |
|---|
| 777 | // Set our class from the "classname" property, and remove it as well: |
|---|
| 778 | // just like the "origin" property, it is a special case wrt. the EntityClassDefs.lua scripts. |
|---|
| 779 | Prop=FindProperty("classname", &Index); |
|---|
| 780 | |
|---|
| 781 | if (Prop!=NULL && Prop->Value!="") |
|---|
| 782 | { |
|---|
| 783 | const wxString ClassName =Prop->Value; |
|---|
| 784 | const EntityClassT* EntityClass=MapDoc.GetGameConfig()->FindClass(ClassName); |
|---|
| 785 | |
|---|
| 786 | SetClass(EntityClass!=NULL ? EntityClass : MapDoc.FindOrCreateUnknownClass(ClassName, FoundOrigin)); |
|---|
| 787 | } |
|---|
| 788 | else |
|---|
| 789 | { |
|---|
| 790 | SetClass(MapDoc.FindOrCreateUnknownClass("undefined", FoundOrigin)); |
|---|
| 791 | } |
|---|
| 792 | } |
|---|
| 793 | |
|---|
| 794 | // Remove our "classname" property, no matter which value it has. |
|---|
| 795 | // For worlds, we've set our entity class to "worldspawn" in the constructor already, the map file cannot override this. |
|---|
| 796 | // For entities, the proper class has been set above. |
|---|
| 797 | int Index; |
|---|
| 798 | if (FindProperty("classname", &Index)!=NULL) |
|---|
| 799 | m_Properties.RemoveAtAndKeepOrder(Index); |
|---|
| 800 | } |
|---|
| 801 | |
|---|
| 802 | |
|---|
| 803 | void MapEntityBaseT::Save_cmap(const MapDocumentT& MapDoc, std::ostream& OutFile, unsigned long EntityNr, const BoundingBox3fT* Intersecting) const |
|---|
| 804 | { |
|---|
| 805 | // If it's a solid custom entity but doesn't have any primitives, don't save it. |
|---|
| 806 | if (EntityNr>0 && m_Class->IsSolidClass() && m_Primitives.Size()==0) |
|---|
| 807 | { |
|---|
| 808 | OutFile << "\n// Solid entity " << EntityNr << " of class " << m_Class->GetName() << " has no primitives - not saved.\n"; |
|---|
| 809 | return; |
|---|
| 810 | } |
|---|
| 811 | |
|---|
| 812 | OutFile << "\n" |
|---|
| 813 | << "{"; if (WriteComments) OutFile << " // Entity " << EntityNr; OutFile << "\n"; |
|---|
| 814 | |
|---|
| 815 | // Save the groups info. |
|---|
| 816 | MapElementT::Save_cmap(OutFile, EntityNr, MapDoc); |
|---|
| 817 | |
|---|
| 818 | // Save the properties. |
|---|
| 819 | if (FindProperty("classname")==NULL) |
|---|
| 820 | { |
|---|
| 821 | EntPropertyT("classname", m_Class->GetName()).Save_cmap(OutFile); |
|---|
| 822 | } |
|---|
| 823 | |
|---|
| 824 | for (unsigned long PropNr=0; PropNr<m_Properties.Size(); PropNr++) |
|---|
| 825 | m_Properties[PropNr].Save_cmap(OutFile); |
|---|
| 826 | |
|---|
| 827 | if (EntityNr>0 && !m_Class->IsSolidClass()) |
|---|
| 828 | { |
|---|
| 829 | const MapEntityT* Ent=dynamic_cast<const MapEntityT*>(this); |
|---|
| 830 | |
|---|
| 831 | // Note that convertToString(m_Origin) returns not "x y z" but "(x, y, z)". |
|---|
| 832 | EntPropertyT("origin", serialize(Ent->GetOrigin())).Save_cmap(OutFile); |
|---|
| 833 | } |
|---|
| 834 | |
|---|
| 835 | // Save the primitives. |
|---|
| 836 | for (unsigned long PrimNr=0; PrimNr<m_Primitives.Size(); PrimNr++) |
|---|
| 837 | { |
|---|
| 838 | const MapPrimitiveT* Prim=m_Primitives[PrimNr]; |
|---|
| 839 | |
|---|
| 840 | if (!Intersecting || Prim->GetBB().Intersects(*Intersecting)) |
|---|
| 841 | { |
|---|
| 842 | Prim->Save_cmap(OutFile, PrimNr, MapDoc); |
|---|
| 843 | } |
|---|
| 844 | } |
|---|
| 845 | |
|---|
| 846 | OutFile << "}\n"; |
|---|
| 847 | } |
|---|