| 1 | /* |
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| 2 | ================================================================================= |
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| 3 | This file is part of Cafu, the open-source game engine and graphics engine |
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| 4 | for multiplayer, cross-platform, real-time 3D action. |
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| 5 | Copyright (C) 2002-2012 Carsten Fuchs Software. |
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| 6 | |
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| 7 | Cafu is free software: you can redistribute it and/or modify it under the terms |
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| 8 | of the GNU General Public License as published by the Free Software Foundation, |
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| 9 | either version 3 of the License, or (at your option) any later version. |
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| 10 | |
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| 11 | Cafu is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; |
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| 12 | without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
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| 13 | PURPOSE. See the GNU General Public License for more details. |
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| 14 | |
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| 15 | You should have received a copy of the GNU General Public License |
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| 16 | along with Cafu. If not, see <http://www.gnu.org/licenses/>. |
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| 17 | |
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| 18 | For support and more information about Cafu, visit us at <http://www.cafu.de>. |
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| 19 | ================================================================================= |
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| 20 | */ |
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| 21 | |
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| 22 | #ifndef CAFU_LOAD_MATERIAL_REPL_MAN_HPP_INCLUDED |
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| 23 | #define CAFU_LOAD_MATERIAL_REPL_MAN_HPP_INCLUDED |
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| 24 | |
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| 25 | #include "wx/string.h" |
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| 26 | #include "Templates/Array.hpp" |
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| 27 | |
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| 28 | |
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| 29 | class EditorMaterialI; |
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| 30 | |
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| 31 | |
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| 32 | /// This class manages the replacement of materials in imported maps with native Cafu materials. |
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| 33 | /// Materials in the imported map file are replaced by Cafu materials listed in MaterialsReplacePool, |
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| 34 | /// except those that contain a string that is mentioned in the ExceptionList. |
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| 35 | class MatReplaceManT |
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| 36 | { |
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| 37 | public: |
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| 38 | |
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| 39 | MatReplaceManT(const wxString& OtherGameName_, const ArrayT<EditorMaterialI*>& Materials_); |
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| 40 | |
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| 41 | wxString GetReplacement(const wxString& D3MaterialName); |
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| 42 | |
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| 43 | |
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| 44 | private: |
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| 45 | |
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| 46 | const wxString OtherGameName; |
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| 47 | wxString MaterialPrefix; |
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| 48 | ArrayT<wxString> SubstitutePool; |
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| 49 | ArrayT<wxString> ExceptionList; |
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| 50 | unsigned long SubstitutePool_NextNr; |
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| 51 | ArrayT<wxString> AlreadyReplaced_OldName; |
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| 52 | ArrayT<wxString> AlreadyReplaced_NewName; |
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| 53 | }; |
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| 54 | |
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| 55 | #endif |
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