root/cafu/trunk/CaWE/MapWorld.hpp

Revision 457, 2.6 KB (checked in by Carsten, 4 months ago)

Using UltraEdit's multi-line search-and-replace-in-files feature, replaced


^#ifndef _(CAFU|CF|CFS|CA)_(.*)_$
^#define _\1_\2_$

with

#ifndef CAFU_\2_INCLUDED
#define CAFU_\2_INCLUDED

and


^#ifndef _(.*)_HPP_$
^#define _\1_HPP_$

with

#ifndef CAFU_\1_HPP_INCLUDED
#define CAFU_\1_HPP_INCLUDED

Closes #91.

Line 
1/*
2=================================================================================
3This file is part of Cafu, the open-source game engine and graphics engine
4for multiplayer, cross-platform, real-time 3D action.
5Copyright (C) 2002-2012 Carsten Fuchs Software.
6
7Cafu is free software: you can redistribute it and/or modify it under the terms
8of the GNU General Public License as published by the Free Software Foundation,
9either version 3 of the License, or (at your option) any later version.
10
11Cafu is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
12without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
13PURPOSE. See the GNU General Public License for more details.
14
15You should have received a copy of the GNU General Public License
16along with Cafu. If not, see <http://www.gnu.org/licenses/>.
17
18For support and more information about Cafu, visit us at <http://www.cafu.de>.
19=================================================================================
20*/
21
22#ifndef CAFU_MAP_WORLD_HPP_INCLUDED
23#define CAFU_MAP_WORLD_HPP_INCLUDED
24
25#include "MapEntityBase.hpp"
26
27
28class EditorMaterialI;
29namespace cf { namespace TypeSys { class TypeInfoT; } }
30namespace cf { namespace TypeSys { class CreateParamsT; } }
31
32
33class MapWorldT : public MapEntityBaseT
34{
35    public:
36
37    /// The constructor. The world is given a reference to the document it is contained within / managed by.
38    /// It is aesthetically unpleasing to have the world know about its document, but sometimes
39    /// (e.g. for learning about the game config), it's simply required.
40    MapWorldT(MapDocumentT& MapDoc);
41
42    /// The copy constructor for copying a world.
43    /// @param World   The world to copy-construct this world from.
44    MapWorldT(const MapWorldT& World);
45
46
47    // Implementations and overrides for base class methods.
48    MapWorldT* Clone() const;
49    void       Assign(const MapElementT* Elem);
50
51
52    MapDocumentT& GetDoc() const { return m_MapDoc; }
53
54    // MapElementT virtual overrides.
55    BoundingBox3fT GetBB() const;
56
57    // The TypeSys related declarations for this class.
58    virtual const cf::TypeSys::TypeInfoT* GetType() const { return &TypeInfo; }
59    static void* CreateInstance(const cf::TypeSys::CreateParamsT& Params);
60    static const cf::TypeSys::TypeInfoT TypeInfo;
61
62
63    private:
64
65    void operator = (const MapWorldT&);     ///< Use of the Assignment Operator is not allowed.
66
67    MapDocumentT& m_MapDoc;                 ///< The document that contains, keeps and manages this world.
68};
69
70#endif
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