Show
Ignore:
Timestamp:
08/12/10 16:39:08 (22 months ago)
Author:
Carsten
Message:

Liberated a lot of code from knowing the obsolete OpenGLWindowT class (and thus its related SingleOpenGLWindow global pointer)
and the also obsolete, related DirectX code.

Files:
1 modified

Legend:

Unmodified
Added
Removed
  • cafu/branches/cafu_to_wx/Ca3DE/Client/ScrlInfo.hpp

    r36 r114  
    5050    ScrollInfoT(); 
    5151    void Print(const char* PrintString, ...); 
    52     void Draw(FontT& Font, unsigned long PosX, unsigned long PosY) const; 
     52    void Draw(FontT& Font, unsigned long PosX, unsigned long PosY, float FrameWidth, float FrameHeight) const; 
    5353    void AdvanceTime(float FrameTime); 
    5454};