- Timestamp:
- 08/12/10 16:39:08 (22 months ago)
- Files:
-
- 1 modified
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cafu/branches/cafu_to_wx/Games/DeathMatch/Code/HumanPlayer.cpp
r91 r114 1024 1024 { 1025 1025 case StateOfExistance_Dead: 1026 HUD_Font1.Print(50, SingleOpenGLWindow->GetHeight()/2-4, 0x00FF0000, "You're dead.");1026 HUD_Font1.Print(50, 1024/2-4, 800.0f, 600.0f, 0x00FF0000, "You're dead."); 1027 1027 break; 1028 1028 1029 1029 case StateOfExistance_FrozenSpectator: 1030 HUD_Font1.Print(50, SingleOpenGLWindow->GetHeight()/2+16, 0x00FF0000, "Press FIRE (left mouse button) to respawn!");1030 HUD_Font1.Print(50, 1024/2+16, 800.0f, 600.0f, 0x00FF0000, "Press FIRE (left mouse button) to respawn!"); 1031 1031 break; 1032 1032 }
