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Timestamp:
08/12/10 16:39:08 (22 months ago)
Author:
Carsten
Message:

Liberated a lot of code from knowing the obsolete OpenGLWindowT class (and thus its related SingleOpenGLWindow global pointer)
and the also obsolete, related DirectX code.

Files:
1 modified

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  • cafu/branches/cafu_to_wx/Libs/Fonts/Font.hpp

    r36 r114  
    5555 
    5656    /// Prints PrintString at (PosX, PosY) in color Color. 
    57     void Print(int PosX, int PosY, unsigned long Color, const char* PrintString, ...); 
     57    void Print(int PosX, int PosY, float FrameWidth, float FrameHeight, unsigned long Color, const char* PrintString, ...); 
    5858 
    5959    /// Accumulative printing functions. Faster if you have to call Print() a lot. 
    60     void AccPrintBegin(); 
     60    void AccPrintBegin(float FrameWidth, float FrameHeight); 
    6161    void AccPrint(int PosX, int PosY, unsigned long Color, const char* PrintString, ...); 
    6262    void AccPrintEnd();