| 395 | | Font_f.Print(SingleOpenGLWindow->GetWidth()-130, 15, 0x00FFFFFF, "X %10.1f", OurEntityCurrentState->Origin.x); |
| 396 | | Font_f.Print(SingleOpenGLWindow->GetWidth()-130, 35, 0x00FFFFFF, "Y %10.1f", OurEntityCurrentState->Origin.y); |
| 397 | | Font_f.Print(SingleOpenGLWindow->GetWidth()-130, 55, 0x00FFFFFF, "Z %10.1f", OurEntityCurrentState->Origin.z); |
| 398 | | Font_f.Print(SingleOpenGLWindow->GetWidth()-130, 75, 0x00FFFFFF, "Hdg %8u", OurEntityCurrentState->Heading); |
| 399 | | // Font_f.Print(SingleOpenGLWindow->GetWidth()-100, SingleOpenGLWindow->GetHeight()-32, 0x00FFFFFF, "L %4u %c", LeafNr, LeafContents); |
| | 401 | Font_f.Print(FrameSize.GetWidth()-130, 15, FrameSize.GetWidth(), FrameSize.GetHeight(), 0x00FFFFFF, "X %10.1f", OurEntityCurrentState->Origin.x); |
| | 402 | Font_f.Print(FrameSize.GetWidth()-130, 35, FrameSize.GetWidth(), FrameSize.GetHeight(), 0x00FFFFFF, "Y %10.1f", OurEntityCurrentState->Origin.y); |
| | 403 | Font_f.Print(FrameSize.GetWidth()-130, 55, FrameSize.GetWidth(), FrameSize.GetHeight(), 0x00FFFFFF, "Z %10.1f", OurEntityCurrentState->Origin.z); |
| | 404 | Font_f.Print(FrameSize.GetWidth()-130, 75, FrameSize.GetWidth(), FrameSize.GetHeight(), 0x00FFFFFF, "Hdg %8u", OurEntityCurrentState->Heading); |
| | 405 | // Font_f.Print(FrameSize.GetWidth()-100, FrameSize.GetHeight()-32, FrameSize.GetWidth(), FrameSize.GetHeight(), 0x00FFFFFF, "L %4u %c", LeafNr, LeafContents); |
| 444 | | M.Vertices[0].SetOrigin(SingleOpenGLWindow->GetWidth()/2.0f-512.0f, SingleOpenGLWindow->GetHeight()/2.0f-256.0f-20.0f); // links oben |
| 445 | | M.Vertices[1].SetOrigin(SingleOpenGLWindow->GetWidth()/2.0f+512.0f, SingleOpenGLWindow->GetHeight()/2.0f-256.0f-20.0f); // rechts oben |
| 446 | | M.Vertices[2].SetOrigin(SingleOpenGLWindow->GetWidth()/2.0f+512.0f, SingleOpenGLWindow->GetHeight()/2.0f+256.0f-20.0f); // rechts unten |
| 447 | | M.Vertices[3].SetOrigin(SingleOpenGLWindow->GetWidth()/2.0f-512.0f, SingleOpenGLWindow->GetHeight()/2.0f+256.0f-20.0f); // links unten |
| | 450 | M.Vertices[0].SetOrigin(FrameSize.GetWidth()/2.0f-512.0f, FrameSize.GetHeight()/2.0f-256.0f-20.0f); // links oben |
| | 451 | M.Vertices[1].SetOrigin(FrameSize.GetWidth()/2.0f+512.0f, FrameSize.GetHeight()/2.0f-256.0f-20.0f); // rechts oben |
| | 452 | M.Vertices[2].SetOrigin(FrameSize.GetWidth()/2.0f+512.0f, FrameSize.GetHeight()/2.0f+256.0f-20.0f); // rechts unten |
| | 453 | M.Vertices[3].SetOrigin(FrameSize.GetWidth()/2.0f-512.0f, FrameSize.GetHeight()/2.0f+256.0f-20.0f); // links unten |
| 459 | | M.Vertices[0].SetOrigin(SingleOpenGLWindow->GetWidth()/2-BarHalfWidth-16, SingleOpenGLWindow->GetHeight()*9/10-20 ); |
| 460 | | M.Vertices[1].SetOrigin(SingleOpenGLWindow->GetWidth()/2-BarHalfWidth , SingleOpenGLWindow->GetHeight()*9/10-20 ); |
| 461 | | M.Vertices[2].SetOrigin(SingleOpenGLWindow->GetWidth()/2-BarHalfWidth , SingleOpenGLWindow->GetHeight()*9/10-20+32); |
| 462 | | M.Vertices[3].SetOrigin(SingleOpenGLWindow->GetWidth()/2-BarHalfWidth-16, SingleOpenGLWindow->GetHeight()*9/10-20+32); |
| | 465 | M.Vertices[0].SetOrigin(FrameSize.GetWidth()/2-BarHalfWidth-16, FrameSize.GetHeight()*9/10-20 ); |
| | 466 | M.Vertices[1].SetOrigin(FrameSize.GetWidth()/2-BarHalfWidth , FrameSize.GetHeight()*9/10-20 ); |
| | 467 | M.Vertices[2].SetOrigin(FrameSize.GetWidth()/2-BarHalfWidth , FrameSize.GetHeight()*9/10-20+32); |
| | 468 | M.Vertices[3].SetOrigin(FrameSize.GetWidth()/2-BarHalfWidth-16, FrameSize.GetHeight()*9/10-20+32); |
| 470 | | M.Vertices[0].SetOrigin(SingleOpenGLWindow->GetWidth()/2-BarHalfWidth , SingleOpenGLWindow->GetHeight()*9/10-20 ); |
| 471 | | M.Vertices[1].SetOrigin(SingleOpenGLWindow->GetWidth()/2-BarHalfWidth+2*BarHalfWidth*ProgressPercent, SingleOpenGLWindow->GetHeight()*9/10-20 ); |
| 472 | | M.Vertices[2].SetOrigin(SingleOpenGLWindow->GetWidth()/2-BarHalfWidth+2*BarHalfWidth*ProgressPercent, SingleOpenGLWindow->GetHeight()*9/10-20+32); |
| 473 | | M.Vertices[3].SetOrigin(SingleOpenGLWindow->GetWidth()/2-BarHalfWidth , SingleOpenGLWindow->GetHeight()*9/10-20+32); |
| | 476 | M.Vertices[0].SetOrigin(FrameSize.GetWidth()/2-BarHalfWidth , FrameSize.GetHeight()*9/10-20 ); |
| | 477 | M.Vertices[1].SetOrigin(FrameSize.GetWidth()/2-BarHalfWidth+2*BarHalfWidth*ProgressPercent, FrameSize.GetHeight()*9/10-20 ); |
| | 478 | M.Vertices[2].SetOrigin(FrameSize.GetWidth()/2-BarHalfWidth+2*BarHalfWidth*ProgressPercent, FrameSize.GetHeight()*9/10-20+32); |
| | 479 | M.Vertices[3].SetOrigin(FrameSize.GetWidth()/2-BarHalfWidth , FrameSize.GetHeight()*9/10-20+32); |
| 481 | | M.Vertices[0].SetOrigin(SingleOpenGLWindow->GetWidth()/2-BarHalfWidth+2*BarHalfWidth*ProgressPercent, SingleOpenGLWindow->GetHeight()*9/10-20 ); |
| 482 | | M.Vertices[1].SetOrigin(SingleOpenGLWindow->GetWidth()/2+BarHalfWidth , SingleOpenGLWindow->GetHeight()*9/10-20 ); |
| 483 | | M.Vertices[2].SetOrigin(SingleOpenGLWindow->GetWidth()/2+BarHalfWidth , SingleOpenGLWindow->GetHeight()*9/10-20+32); |
| 484 | | M.Vertices[3].SetOrigin(SingleOpenGLWindow->GetWidth()/2-BarHalfWidth+2*BarHalfWidth*ProgressPercent, SingleOpenGLWindow->GetHeight()*9/10-20+32); |
| | 487 | M.Vertices[0].SetOrigin(FrameSize.GetWidth()/2-BarHalfWidth+2*BarHalfWidth*ProgressPercent, FrameSize.GetHeight()*9/10-20 ); |
| | 488 | M.Vertices[1].SetOrigin(FrameSize.GetWidth()/2+BarHalfWidth , FrameSize.GetHeight()*9/10-20 ); |
| | 489 | M.Vertices[2].SetOrigin(FrameSize.GetWidth()/2+BarHalfWidth , FrameSize.GetHeight()*9/10-20+32); |
| | 490 | M.Vertices[3].SetOrigin(FrameSize.GetWidth()/2-BarHalfWidth+2*BarHalfWidth*ProgressPercent, FrameSize.GetHeight()*9/10-20+32); |
| 492 | | M.Vertices[0].SetOrigin(SingleOpenGLWindow->GetWidth()/2+BarHalfWidth , SingleOpenGLWindow->GetHeight()*9/10-20 ); |
| 493 | | M.Vertices[1].SetOrigin(SingleOpenGLWindow->GetWidth()/2+BarHalfWidth+16, SingleOpenGLWindow->GetHeight()*9/10-20 ); |
| 494 | | M.Vertices[2].SetOrigin(SingleOpenGLWindow->GetWidth()/2+BarHalfWidth+16, SingleOpenGLWindow->GetHeight()*9/10-20+32); |
| 495 | | M.Vertices[3].SetOrigin(SingleOpenGLWindow->GetWidth()/2+BarHalfWidth , SingleOpenGLWindow->GetHeight()*9/10-20+32); |
| | 498 | M.Vertices[0].SetOrigin(FrameSize.GetWidth()/2+BarHalfWidth , FrameSize.GetHeight()*9/10-20 ); |
| | 499 | M.Vertices[1].SetOrigin(FrameSize.GetWidth()/2+BarHalfWidth+16, FrameSize.GetHeight()*9/10-20 ); |
| | 500 | M.Vertices[2].SetOrigin(FrameSize.GetWidth()/2+BarHalfWidth+16, FrameSize.GetHeight()*9/10-20+32); |
| | 501 | M.Vertices[3].SetOrigin(FrameSize.GetWidth()/2+BarHalfWidth , FrameSize.GetHeight()*9/10-20+32); |
| 509 | | LoadingFont->Print(SingleOpenGLWindow->GetWidth()/2-34*CharWidth/2, SingleOpenGLWindow->GetHeight()*9/10+12, 0x00800000, "Version: %s [Debug build], %s", __DATE__, LoadingProgressText.c_str()); |
| | 515 | LoadingFont->Print(FrameSize.GetWidth()/2-34*CharWidth/2, FrameSize.GetHeight()*9/10+12, FrameSize.GetWidth(), FrameSize.GetHeight(), 0x00800000, "Version: %s [Debug build], %s", __DATE__, LoadingProgressText.c_str()); |