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Timestamp:
08/27/10 11:30:01 (21 months ago)
Author:
Carsten
Message:

Reintegrated branches/cafu_to_wx back into trunk!

Files:
1 modified

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  • cafu/trunk/Games/VSWM/Code/VSWM.cpp

    r51 r136  
    1313#include "MaterialSystem/Renderer.hpp" 
    1414#include "MaterialSystem/TextureMap.hpp" 
    15 #include "OpenGL/OpenGLWindow.hpp" 
    1615 
    1716#include "EntityCreateParams.hpp" 
     
    249248// by the client. The parameters to this function however are always non-volatile, they don't change over multiple calls. 
    250249// In future implementations I'll possibly change this and load and init the DLL only once, even before the client or server gets instantiated. 
    251 SingleOpenGLWindowT*   SingleOpenGLWindow=NULL; 
    252250cf::GuiSys::GuiManI*   cf::GuiSys::GuiMan=NULL;     // Define the global GuiMan pointer instance -- see GuiMan.hpp for more details. 
     251MaterialManagerI*      MaterialManager   =NULL; 
    253252cf::ConsoleI*          Console=NULL; 
    254253ConsoleInterpreterI*   ConsoleInterpreter=NULL; 
    255254cf::FileSys::FileManI* cf::FileSys::FileMan=NULL; 
    256255 
    257 DLL_EXPORT void __stdcall InitInterfaces(SingleOpenGLWindowT* SingleWin, MatSys::RendererI* Renderer, MatSys::TextureMapManagerI* TexMapMan, MaterialManagerI* MatMan, cf::GuiSys::GuiManI* GuiMan_, cf::ConsoleI* Console_, ConsoleInterpreterI* ConInterpreter_) 
    258 { 
    259     SingleOpenGLWindow       =SingleWin; 
     256DLL_EXPORT void __stdcall InitInterfaces(MatSys::RendererI* Renderer, MatSys::TextureMapManagerI* TexMapMan, MaterialManagerI* MatMan, cf::GuiSys::GuiManI* GuiMan_, cf::ConsoleI* Console_, ConsoleInterpreterI* ConInterpreter_) 
     257{ 
    260258    MatSys::Renderer         =Renderer; 
    261259    MatSys::TextureMapManager=TexMapMan;