Changeset 145

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Timestamp:
09/01/10 17:29:05 (17 months ago)
Author:
Carsten
Message:

Revised server code, fixing #20.

Files:
1 modified

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  • cafu/trunk/Ca3DE/Server/Server.cpp

    r102 r145  
    605605                // See http://svn.icculus.org/quake3/trunk/code/server/sv_main.c?rev=2&view=markup 
    606606                // (function SVC_RemoteCommand()) for how they did this in Quake3. 
    607                 const char* Password=InData.ReadString(); 
    608                 const char* Command =InData.ReadString(); 
     607                const char* Password=InData.ReadString(); if (!Password) break; 
     608                const char* Command =InData.ReadString(); if (!Command ) break; 
    609609 
    610610                // Make sure that at least 500ms pass between two successive remote commands.