Changeset 145
- Timestamp:
- 09/01/10 17:29:05 (17 months ago)
- Files:
-
- 1 modified
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cafu/trunk/Ca3DE/Server/Server.cpp (modified) (1 diff)
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cafu/trunk/Ca3DE/Server/Server.cpp
r102 r145 605 605 // See http://svn.icculus.org/quake3/trunk/code/server/sv_main.c?rev=2&view=markup 606 606 // (function SVC_RemoteCommand()) for how they did this in Quake3. 607 const char* Password=InData.ReadString(); 608 const char* Command =InData.ReadString(); 607 const char* Password=InData.ReadString(); if (!Password) break; 608 const char* Command =InData.ReadString(); if (!Command ) break; 609 609 610 610 // Make sure that at least 500ms pass between two successive remote commands.
