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Timestamp:
09/02/10 22:24:03 (21 months ago)
Author:
Carsten
Message:

Simplified build system by subsuming the cfsCoreLib into cfsLib.
The reasons for keeping the two libraries separately seem no longer to be pertinent (cfsCoreLib was introduced in an attempt to fix linker issues under Linux long ago).

Files:
1 modified

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  • cafu/trunk/Games/DeathMatch/Code/SConscript

    r36 r148  
    99 
    1010if sys.platform=="win32": 
    11     gameEnv.Append(LIBS=["ClipSys"])   # UHHHHHHH... this should be in cfsLib!!! 
    12     gameEnv.Append(LIBS=Split("MatSys SoundSys cfsLib bulletdynamics bulletcollision bulletmath lua lightwave z")) 
     11    gameEnv.Append(LIBS = Split("ClipSys MatSys SoundSys cfsLib bulletdynamics bulletcollision bulletmath lua lightwave z")) 
    1312elif sys.platform=="linux2": 
    1413    # The LinkerScript is required to make sure that the game DLL only exports the GetGame() symbol (like a Windows DLL),