Changeset 148 for cafu/trunk/Games/DeathMatch/Code/SConscript
- Timestamp:
- 09/02/10 22:24:03 (21 months ago)
- Files:
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- 1 modified
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cafu/trunk/Games/DeathMatch/Code/SConscript (modified) (1 diff)
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cafu/trunk/Games/DeathMatch/Code/SConscript
r36 r148 9 9 10 10 if sys.platform=="win32": 11 gameEnv.Append(LIBS=["ClipSys"]) # UHHHHHHH... this should be in cfsLib!!! 12 gameEnv.Append(LIBS=Split("MatSys SoundSys cfsLib bulletdynamics bulletcollision bulletmath lua lightwave z")) 11 gameEnv.Append(LIBS = Split("ClipSys MatSys SoundSys cfsLib bulletdynamics bulletcollision bulletmath lua lightwave z")) 13 12 elif sys.platform=="linux2": 14 13 # The LinkerScript is required to make sure that the game DLL only exports the GetGame() symbol (like a Windows DLL),
