Changeset 435 for cafu/trunk
- Timestamp:
- 11/27/11 16:14:43 (6 months ago)
- Location:
- cafu/trunk
- Files:
-
- 3 modified
-
CaWE/Generic3DWindow.cpp (modified) (1 diff)
-
CaWE/ModelEditor/ModelDocument.cpp (modified) (1 diff)
-
Libs/Models/AnimPose.cpp (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
-
cafu/trunk/CaWE/Generic3DWindow.cpp
r285 r435 599 599 void Generic3DWindowT::OnMouseWheel(wxMouseEvent& ME) 600 600 { 601 m_Camera->Pos+=normalizeOr0(WindowToWorld(ME.GetPosition()) - m_Camera->Pos)*(ME.GetWheelRotation()/2); 601 int factor=2; 602 603 // It would probably be better to use WXK_ALT here, or even better to have a "mouse sensitivity" state/member. 604 if (wxGetKeyState(WXK_SHIFT )) factor*=4; 605 if (wxGetKeyState(WXK_CONTROL)) factor*=4; 606 607 m_Camera->Pos+=normalizeOr0(WindowToWorld(ME.GetPosition()) - m_Camera->Pos)*(ME.GetWheelRotation()/factor); 602 608 InfoCameraChanged(); 603 609 } -
cafu/trunk/CaWE/ModelEditor/ModelDocument.cpp
r428 r435 81 81 m_Cameras.PushBack(new CameraT); 82 82 m_Cameras[0]->Pos.y=-500.0f; 83 m_Cameras[0]->NearPlaneDist=1.0f; 83 84 84 85 m_LightSources.PushBack(new LightSourceT(true, true, Vector3fT(200.0f, 0.0f, 200.0f), 1500.0f, wxColour(255, 235, 215))); -
cafu/trunk/Libs/Models/AnimPose.cpp
r429 r435 728 728 // If we miss the bounding-box, then we miss all the triangles as well. 729 729 float Fraction=0.0f; 730 if (!GetBB() .TraceRay(RayOrigin, RayDir, Fraction)) return false;730 if (!GetBB()/*.GetEpsilonBox(...)*/.Contains(RayOrigin) && !GetBB().TraceRay(RayOrigin, RayDir, Fraction)) return false; 731 731 732 732 typedef CafuModelT::MeshT MeshT;
