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Diff Rev Chgset Date Author Log Message
(edit) @474 [474] 5 days Carsten Model code: Add support for importing smoothing groups to all model …
(edit) @473 [473] 9 days Carsten Model Editor: Small fixes and improvements.
(edit) @472 [472] 10 days Carsten Model Editor: Add ability to import animation sequences into existing …
(edit) @471 [471] 2 weeks Carsten Game code: Added the new model blending feature also to static detail …
(edit) @470 [470] 2 weeks Carsten Game code: Improvements to the animation blending in the EntCompanyBotT
(edit) @469 [469] 3 weeks Carsten Model code: - Removed methods from class AnimPoseT that have been …
(edit) @468 [468] 3 weeks Carsten CaWE: Pass proper -svGame parameter when running Cafu from CaWE. Closes …
(edit) @467 [467] 3 weeks Carsten Update the SConstruct build script to automatically take all games in the …
(edit) @466 [466] 4 weeks Carsten ExtLibs: Removed the no longer used "Assimp" library.
(edit) @465 [465] 4 weeks Carsten Delete the no longer used 'Assimp' library.
(edit) @464 [464] 4 weeks Carsten Model code: Dropped the "Assimp"-based model loader as we already have …
(edit) @463 [463] 4 weeks Carsten Model code: Bug fix.
(edit) @462 [462] 4 weeks Carsten Model code: Reordered methods in AnimExpressionT class hierarchy. This …
(edit) @461 [461] 4 weeks Carsten Model code: Replaced the use of IntrusivePtrT<AnimExpressionT> with much …
(edit) @460 [460] 4 weeks Carsten Model code: - Removed the now (see r459) obsolete "ChangeNum" stuff from …
(edit) @459 [459] 4 weeks Carsten Model code: AnimPoseT now compares AnimExpressionT instances by …
(edit) @458 [458] 4 weeks Carsten Continuing r457, additional small fixes: - Manually fixed the remaining …
(edit) @457 [457] 4 weeks Carsten Using UltraEdit's multi-line search-and-replace-in-files feature, replaced …
(edit) @456 [456] 4 weeks Carsten Updated remaining copyright banners (application output).
(edit) @455 [455] 4 weeks Carsten Updated copyright banners (in C++ files).
(edit) @454 [454] 4 weeks Carsten Model code: - Small enhancements and fixes to the new AnimExpressionT
(edit) @453 [453] 4 weeks Carsten Model code: This change extends and revises the AnimExpressionT class …
(edit) @452 [452] 5 weeks Carsten Model code: Added the basics of "anim expressions". Anim expressions …
(edit) @451 [451] 6 weeks Carsten - Replaced old map compile scripts with more a single Python script that …
(edit) @450 [450] 6 weeks Carsten TechDemo.cmap: Improved alignment of the Bezier patches near the Reactor …
(edit) @449 [449] 6 weeks Carsten CaWE: Pick the material into the Edit Surface Properties dialog even if …
(edit) @448 [448] 7 weeks Carsten CaWE: Revised the semantics of the Morph tool to finally integrate …
(edit) @447 [447] 7 weeks Carsten CaWE: Refactored class MorphPrimT to never modify the source map …
(edit) @446 [446] 7 weeks Carsten CaWE: In MorphPrimT, replace member MapElementT* m_MapElem with more …
(edit) @445 [445] 7 weeks Carsten CaWE: CommandDeleteT can now also delete individual elements (besides …
(edit) @444 [444] 7 weeks Carsten Fixed bugs aplenty: - Libs: When CollisionModelStaticTs were created …
(edit) @443 [443] 8 weeks Carsten CaWE: In order to facilitate debugging, add a check for detecting …
(edit) @442 [442] 8 weeks Carsten CaWE: The horizontal and vertical subdivisions of Bezier Patches can now …
(edit) @441 [441] 2 months Carsten Update map files to employ our new terminal models for displaying the …
(edit) @440 [440] 2 months Carsten Added collision models for the newly (r436) added terminal models.
(edit) @439 [439] 2 months Carsten CaWE: The models of static_detail_model entities now show their GUI …
(edit) @438 [438] 2 months Carsten Display and operate GUIs that are attached via GuiFixtureT's to their …
(edit) @437 [437] 2 months Carsten Fix trailing semicolons in cmat-file's dofile() statements. cmat
(edit) @436 [436] 2 months Carsten Added a set of new terminal models. The models have been imported and …
(edit) @435 [435] 2 months Carsten Model Editor: Minor fixes to the 3D view and camera navigation to improve …
(edit) @434 [434] 2 months Carsten Model Editor: Added a tool for fixing models that did not bring proper …
(edit) @433 [433] 2 months Carsten Continuing r432
(edit) @432 [432] 2 months Carsten Continuing r430 and in another attempt to fix …
(edit) @431 [431] 2 months Carsten Model Editor: - Add support for "debug materials" so that the user can …
(edit) @430 [430] 2 months Carsten Proposed fix for the issue reported at …
(edit) @429 [429] 3 months Carsten Model code: Added support for skipping triangles when drawing the mesh …
(edit) @428 [428] 3 months Carsten Model code: Finally removed the last fragments of the old model code: the …
(edit) @427 [427] 3 months Carsten Model code: Replaced all remaining occurrences of obsolete class …
(edit) @426 [426] 3 months Carsten Fixed some issues with animation playback.
(edit) @425 [425] 3 months Carsten Rearranged the methods of AnimPoseT into a more intuitive order. No …
(edit) @424 [424] 3 months Carsten Fix for problem introduced in previous revision r423. See comment in the …
(edit) @423 [423] 3 months Carsten Model code: Replaced obsolete class ModelProxyT in the game code with …
(edit) @422 [422] 3 months Carsten Model code: Removed struct AnimPoseT::SuperT again, which greatly …
(edit) @421 [421] 3 months Carsten Updated the class diagram Ca3DE/ClassDiagram.dia of the Cafu-Engine, and …
(edit) @420 [420] 3 months Carsten Windows builds: Under Windows (too), all our code now uses the …
(edit) @419 [419] 3 months Carsten Model code: Replaced obsolete class ModelProxyT in the …
(edit) @418 [418] 3 months Carsten This change implements a work-around for wxWidgets issue …
(edit) @417 [417] 3 months Carsten Added operators == and != to class ArrayT<T>, and replaced the …
(edit) @416 [416] 3 months Carsten Model code / GuiSys: Replaced obsolete class ModelProxyT in the GuiSys's …
(edit) @415 [415] 3 months Carsten GuiSys: Refactored the management of shared GUI resources (fonts and …
(edit) @414 [414] 3 months Carsten Model code: - Added new class ModelManagerT, which essentially does …
(edit) @413 [413] 3 months Carsten Removed the old ModelViewer, which has long been superseded by the new …
(edit) @412 [412] 3 months Carsten Model Editor: Adding reminders that we should have the "cast shadows?" …
(edit) @411 [411] 4 months Carsten Completing the changes begun in r410, this change links the alut, ogg, …
(edit) @410 [410] 4 months Carsten Continuing the previous revision, properly link the freealut, openal-soft, …
(edit) @409 [409] 4 months Carsten Applied some fixes and changes for building and linking under Ubuntu 11.10 …
(edit) @408 [408] 4 months Carsten Model code: Refactored the old and obsolete ModelDummyT code into the …
(edit) @407 [407] 4 months Carsten Model Editor: Added an info pane about the level-of-detail models used …
(edit) @406 [406] 4 months Carsten Model support: Refactored our discrete-level-of-detail (dlod) code from …
(edit) @405 [405] 4 months Carsten Model support: A temporary change to better support the old ModelT
(edit) @404 [404] 4 months Carsten Model support: Removed the obsolete class ModelMdlT. In its place, HL1 …
(edit) @403 [403] 4 months Carsten Model support: For model files that bring fixed/given tangent-space …
(edit) @402 [402] 4 months Carsten Model Editor: Added support for rendering - the normal vectors of the …
(edit) @401 [401] 4 months Carsten Model support: Better member and variable names in AnimPoseT code.
(edit) @400 [400] 4 months Carsten Model support: Separated the pose of a model from the definition of the …
(edit) @399 [399] 4 months Carsten Tools: - Updated MakePackage.pl - Removed IncludeTree.pl, for which …
(edit) @398 [398] 4 months Carsten Model code: In order to prepare some upcoming and more exhaustive changes, …
(edit) @397 [397] 4 months Carsten Model Editor: Fixed ChildFrameT ctor initialization list order.
(edit) @396 [396] 4 months Carsten Model Editor: No functional changes, just rearranging the code to bring …
(edit) @395 [395] 4 months Carsten Model Editor: - Fixed minor bug in ChannelInspectorT. - Revised and …
(edit) @394 [394] 4 months Carsten Model Editor: Added support for animation channels.
(edit) @393 [393] 5 months Carsten Model Editor: Merged class SkinsListT back into ElementsListT.
(edit) @392 [392] 5 months Carsten Model Editor: Prepare for merging class SkinsListT back into …
(edit) @391 [391] 5 months Carsten Model support: Added data structures and load/save code for "animation …
(edit) @390 [390] 5 months Carsten Model Editor: Continuing r383 to r385, this change addresses some issues …
(edit) @389 [389] 5 months Carsten Gui Editor: Revised handling of "rename window" events.
(edit) @388 [388] 5 months Carsten Gui Editor: Make sure that windows have valid names at all times, so that …
(edit) @387 [387] 5 months Carsten Properly spell the name of the programming language "Lua" in strings and …
(edit) @386 [386] 5 months Carsten GuiSys: Make sure that hierarchies of windows cannot have cycles. This …
(edit) @385 [385] 5 months Carsten Fix linking issue in LoaderFbxT class when the Autodesk FBX SDK is not …
(edit) @384 [384] 5 months Carsten Model Editor: Minor Linux/GCC build fixes.
(edit) @383 [383] 5 months Carsten Model Editor: Added support for model skins. Closes #86.
(edit) @382 [382] 5 months Carsten Models: Added support for skins (alternative/additional sets of materials …
(edit) @381 [381] 5 months Carsten Model Editor: Added automatic alignment of the ground plane to the bottom …
(edit) @380 [380] 5 months Carsten Model Editor: Add a spatial grid to the model editor as described in item …
(edit) @379 [379] 5 months Carsten Updates to game code and game implementation documentation.
(edit) @378 [378] 5 months Carsten Gui Editor: Renamed and "templatized" class CommandSetStringsT to …
(edit) @377 [377] 5 months Carsten Minor Linux/GCC compilation fix.
(edit) @376 [376] 5 months Carsten CaWE: If the user cancelled the "select game configuration" dialog, don't …
(edit) @375 [375] 5 months Carsten Revised the "Save Confirmation Alert" dialogs to follow the GNOME Human …
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