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@474
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[474]
|
5 days |
Carsten |
Model code: Add support for importing smoothing groups to all model …
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@473
|
[473]
|
9 days |
Carsten |
Model Editor: Small fixes and improvements.
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@472
|
[472]
|
10 days |
Carsten |
Model Editor: Add ability to import animation sequences into existing …
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@471
|
[471]
|
2 weeks |
Carsten |
Game code:
Added the new model blending feature also to static detail …
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@470
|
[470]
|
2 weeks |
Carsten |
Game code: Improvements to the animation blending in the EntCompanyBotT …
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@469
|
[469]
|
3 weeks |
Carsten |
Model code:
- Removed methods from class AnimPoseT that have been …
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@468
|
[468]
|
3 weeks |
Carsten |
CaWE: Pass proper -svGame parameter when running Cafu from CaWE.
Closes …
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@467
|
[467]
|
3 weeks |
Carsten |
Update the SConstruct build script to automatically take all games in the …
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@466
|
[466]
|
4 weeks |
Carsten |
ExtLibs: Removed the no longer used "Assimp" library.
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@465
|
[465]
|
4 weeks |
Carsten |
Delete the no longer used 'Assimp' library.
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@464
|
[464]
|
4 weeks |
Carsten |
Model code:
Dropped the "Assimp"-based model loader as we already have …
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@463
|
[463]
|
4 weeks |
Carsten |
Model code: Bug fix.
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@462
|
[462]
|
4 weeks |
Carsten |
Model code:
Reordered methods in AnimExpressionT class hierarchy.
This …
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@461
|
[461]
|
4 weeks |
Carsten |
Model code:
Replaced the use of IntrusivePtrT<AnimExpressionT> with much …
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@460
|
[460]
|
4 weeks |
Carsten |
Model code:
- Removed the now (see r459) obsolete "ChangeNum" stuff from …
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@459
|
[459]
|
4 weeks |
Carsten |
Model code:
AnimPoseT now compares AnimExpressionT instances by …
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@458
|
[458]
|
4 weeks |
Carsten |
Continuing r457, additional small fixes:
- Manually fixed the remaining …
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@457
|
[457]
|
4 weeks |
Carsten |
Using UltraEdit's multi-line search-and-replace-in-files feature, replaced …
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@456
|
[456]
|
4 weeks |
Carsten |
Updated remaining copyright banners (application output).
|
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@455
|
[455]
|
4 weeks |
Carsten |
Updated copyright banners (in C++ files).
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@454
|
[454]
|
4 weeks |
Carsten |
Model code:
- Small enhancements and fixes to the new AnimExpressionT …
|
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@453
|
[453]
|
4 weeks |
Carsten |
Model code: This change extends and revises the AnimExpressionT class …
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@452
|
[452]
|
5 weeks |
Carsten |
Model code:
Added the basics of "anim expressions".
Anim expressions …
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@451
|
[451]
|
6 weeks |
Carsten |
- Replaced old map compile scripts with more a single Python script that …
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@450
|
[450]
|
6 weeks |
Carsten |
TechDemo.cmap: Improved alignment of the Bezier patches near the Reactor …
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@449
|
[449]
|
6 weeks |
Carsten |
CaWE: Pick the material into the Edit Surface Properties dialog even if …
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@448
|
[448]
|
7 weeks |
Carsten |
CaWE: Revised the semantics of the Morph tool to finally integrate …
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@447
|
[447]
|
7 weeks |
Carsten |
CaWE: Refactored class MorphPrimT to never modify the source map …
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@446
|
[446]
|
7 weeks |
Carsten |
CaWE: In MorphPrimT, replace member MapElementT* m_MapElem with more …
|
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@445
|
[445]
|
7 weeks |
Carsten |
CaWE: CommandDeleteT can now also delete individual elements (besides …
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|
@444
|
[444]
|
7 weeks |
Carsten |
Fixed bugs aplenty:
- Libs: When CollisionModelStaticTs were created …
|
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@443
|
[443]
|
8 weeks |
Carsten |
CaWE: In order to facilitate debugging, add a check for detecting …
|
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@442
|
[442]
|
8 weeks |
Carsten |
CaWE: The horizontal and vertical subdivisions of Bezier Patches can now …
|
|
|
|
@441
|
[441]
|
2 months |
Carsten |
Update map files to employ our new terminal models for displaying the …
|
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|
@440
|
[440]
|
2 months |
Carsten |
Added collision models for the newly (r436) added terminal models.
|
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|
@439
|
[439]
|
2 months |
Carsten |
CaWE: The models of static_detail_model entities now show their GUI …
|
|
|
|
@438
|
[438]
|
2 months |
Carsten |
Display and operate GUIs that are attached via GuiFixtureT's to their …
|
|
|
|
@437
|
[437]
|
2 months |
Carsten |
Fix trailing semicolons in cmat-file's dofile() statements.
cmat …
|
|
|
|
@436
|
[436]
|
2 months |
Carsten |
Added a set of new terminal models.
The models have been imported and …
|
|
|
|
@435
|
[435]
|
2 months |
Carsten |
Model Editor:
Minor fixes to the 3D view and camera navigation to improve …
|
|
|
|
@434
|
[434]
|
2 months |
Carsten |
Model Editor:
Added a tool for fixing models that did not bring proper …
|
|
|
|
@433
|
[433]
|
2 months |
Carsten |
Continuing r432…
|
|
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|
@432
|
[432]
|
2 months |
Carsten |
Continuing r430 and in another attempt to fix …
|
|
|
|
@431
|
[431]
|
2 months |
Carsten |
Model Editor:
- Add support for "debug materials" so that the user can …
|
|
|
|
@430
|
[430]
|
2 months |
Carsten |
Proposed fix for the issue reported at …
|
|
|
|
@429
|
[429]
|
3 months |
Carsten |
Model code:
Added support for skipping triangles when drawing the mesh …
|
|
|
|
@428
|
[428]
|
3 months |
Carsten |
Model code:
Finally removed the last fragments of the old model code: the …
|
|
|
|
@427
|
[427]
|
3 months |
Carsten |
Model code:
Replaced all remaining occurrences of obsolete class …
|
|
|
|
@426
|
[426]
|
3 months |
Carsten |
Fixed some issues with animation playback.
|
|
|
|
@425
|
[425]
|
3 months |
Carsten |
Rearranged the methods of AnimPoseT into a more intuitive order. No …
|
|
|
|
@424
|
[424]
|
3 months |
Carsten |
Fix for problem introduced in previous revision r423.
See comment in the …
|
|
|
|
@423
|
[423]
|
3 months |
Carsten |
Model code:
Replaced obsolete class ModelProxyT in the game code with …
|
|
|
|
@422
|
[422]
|
3 months |
Carsten |
Model code:
Removed struct AnimPoseT::SuperT again, which greatly …
|
|
|
|
@421
|
[421]
|
3 months |
Carsten |
Updated the class diagram Ca3DE/ClassDiagram.dia of the Cafu-Engine,
and …
|
|
|
|
@420
|
[420]
|
3 months |
Carsten |
Windows builds:
Under Windows (too), all our code now uses the …
|
|
|
|
@419
|
[419]
|
3 months |
Carsten |
Model code:
Replaced obsolete class ModelProxyT in the …
|
|
|
|
@418
|
[418]
|
3 months |
Carsten |
This change implements a work-around for wxWidgets issue …
|
|
|
|
@417
|
[417]
|
3 months |
Carsten |
Added operators == and != to class ArrayT<T>, and replaced the …
|
|
|
|
@416
|
[416]
|
3 months |
Carsten |
Model code / GuiSys:
Replaced obsolete class ModelProxyT in the GuiSys's …
|
|
|
|
@415
|
[415]
|
3 months |
Carsten |
GuiSys: Refactored the management of shared GUI resources (fonts and …
|
|
|
|
@414
|
[414]
|
3 months |
Carsten |
Model code:
- Added new class ModelManagerT, which essentially does …
|
|
|
|
@413
|
[413]
|
3 months |
Carsten |
Removed the old ModelViewer, which has long been superseded by the new …
|
|
|
|
@412
|
[412]
|
3 months |
Carsten |
Model Editor: Adding reminders that we should have the "cast shadows?" …
|
|
|
|
@411
|
[411]
|
4 months |
Carsten |
Completing the changes begun in r410, this change links the alut, ogg, …
|
|
|
|
@410
|
[410]
|
4 months |
Carsten |
Continuing the previous revision, properly link the freealut, openal-soft, …
|
|
|
|
@409
|
[409]
|
4 months |
Carsten |
Applied some fixes and changes for building and linking under Ubuntu 11.10 …
|
|
|
|
@408
|
[408]
|
4 months |
Carsten |
Model code:
Refactored the old and obsolete ModelDummyT code into the …
|
|
|
|
@407
|
[407]
|
4 months |
Carsten |
Model Editor:
Added an info pane about the level-of-detail models used …
|
|
|
|
@406
|
[406]
|
4 months |
Carsten |
Model support:
Refactored our discrete-level-of-detail (dlod) code from …
|
|
|
|
@405
|
[405]
|
4 months |
Carsten |
Model support:
A temporary change to better support the old ModelT …
|
|
|
|
@404
|
[404]
|
4 months |
Carsten |
Model support:
Removed the obsolete class ModelMdlT. In its place, HL1 …
|
|
|
|
@403
|
[403]
|
4 months |
Carsten |
Model support:
For model files that bring fixed/given tangent-space …
|
|
|
|
@402
|
[402]
|
4 months |
Carsten |
Model Editor: Added support for rendering
- the normal vectors of the …
|
|
|
|
@401
|
[401]
|
4 months |
Carsten |
Model support: Better member and variable names in AnimPoseT code.
|
|
|
|
@400
|
[400]
|
4 months |
Carsten |
Model support:
Separated the pose of a model from the definition of the …
|
|
|
|
@399
|
[399]
|
4 months |
Carsten |
Tools:
- Updated MakePackage.pl
- Removed IncludeTree.pl, for which …
|
|
|
|
@398
|
[398]
|
4 months |
Carsten |
Model code:
In order to prepare some upcoming and more exhaustive changes, …
|
|
|
|
@397
|
[397]
|
4 months |
Carsten |
Model Editor: Fixed ChildFrameT ctor initialization list order.
|
|
|
|
@396
|
[396]
|
4 months |
Carsten |
Model Editor:
No functional changes, just rearranging the code to bring …
|
|
|
|
@395
|
[395]
|
4 months |
Carsten |
Model Editor:
- Fixed minor bug in ChannelInspectorT.
- Revised and …
|
|
|
|
@394
|
[394]
|
4 months |
Carsten |
Model Editor: Added support for animation channels.
|
|
|
|
@393
|
[393]
|
5 months |
Carsten |
Model Editor: Merged class SkinsListT back into ElementsListT.
|
|
|
|
@392
|
[392]
|
5 months |
Carsten |
Model Editor: Prepare for merging class SkinsListT back into …
|
|
|
|
@391
|
[391]
|
5 months |
Carsten |
Model support:
Added data structures and load/save code for "animation …
|
|
|
|
@390
|
[390]
|
5 months |
Carsten |
Model Editor:
Continuing r383 to r385, this change addresses some issues …
|
|
|
|
@389
|
[389]
|
5 months |
Carsten |
Gui Editor:
Revised handling of "rename window" events.
|
|
|
|
@388
|
[388]
|
5 months |
Carsten |
Gui Editor:
Make sure that windows have valid names at all times, so that …
|
|
|
|
@387
|
[387]
|
5 months |
Carsten |
Properly spell the name of the programming language "Lua" in strings and …
|
|
|
|
@386
|
[386]
|
5 months |
Carsten |
GuiSys:
Make sure that hierarchies of windows cannot have cycles.
This …
|
|
|
|
@385
|
[385]
|
5 months |
Carsten |
Fix linking issue in LoaderFbxT class when the Autodesk FBX SDK is not …
|
|
|
|
@384
|
[384]
|
5 months |
Carsten |
Model Editor: Minor Linux/GCC build fixes.
|
|
|
|
@383
|
[383]
|
5 months |
Carsten |
Model Editor: Added support for model skins.
Closes #86.
|
|
|
|
@382
|
[382]
|
5 months |
Carsten |
Models: Added support for skins (alternative/additional sets of materials …
|
|
|
|
@381
|
[381]
|
5 months |
Carsten |
Model Editor:
Added automatic alignment of the ground plane to the bottom …
|
|
|
|
@380
|
[380]
|
5 months |
Carsten |
Model Editor:
Add a spatial grid to the model editor as described in item …
|
|
|
|
@379
|
[379]
|
5 months |
Carsten |
Updates to game code and game implementation documentation.
|
|
|
|
@378
|
[378]
|
5 months |
Carsten |
Gui Editor:
Renamed and "templatized" class CommandSetStringsT to …
|
|
|
|
@377
|
[377]
|
5 months |
Carsten |
Minor Linux/GCC compilation fix.
|
|
|
|
@376
|
[376]
|
5 months |
Carsten |
CaWE:
If the user cancelled the "select game configuration" dialog, don't …
|
|
|
|
@375
|
[375]
|
5 months |
Carsten |
Revised the "Save Confirmation Alert" dialogs to follow the GNOME Human …
|
|
|
|