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Diff Rev Chgset Date Author Log Message
(edit) @533 [533] 6 days Carsten Net code: Introduce new classes for managing the game entity state. The …
(edit) @532 [532] 12 days Carsten This change updates all user code to no longer directly access the public …
(edit) @531 [531] 3 weeks Carsten Net code: Changed the interpolation code for NPC entities to work without …
(edit) @530 [530] 4 weeks Carsten Net code: Fix direct public access to EntityStateT instances. …
(edit) @529 [529] 4 weeks Carsten Net code: Replaced the "remove me!" bit of SC1_EntityUpdate messages …
(edit) @528 [528] 4 weeks Carsten Net code: Added two new methods: […] These two methods are currently …
(edit) @527 [527] 4 weeks Carsten No functional changes, just rearranging code to meet current conventions.
(edit) @525 [525] 5 weeks Carsten FBX model loader: disabled creation of debug logfile.
(edit) @524 [524] 5 weeks Carsten FBX model loader: Fix u/v-mapping as reported at …
(edit) @522 [522] 6 weeks Carsten Added virtual dtor for ServerT::GuiCallbackI. Fixes #115.
(edit) @521 [521] 6 weeks Carsten ExtLibs/wxWidgets: Apply fix  http://trac.wxwidgets.org/ticket/13385 to our …
(edit) @514 [514] 7 weeks Carsten Minor update of final GUI in the TechDemo map.
(edit) @510 [510] 7 weeks Carsten Fixed Cafu Engine segfault at program end under Linux: A FontT instance …
(edit) @508 [508] 8 weeks Carsten Model code: Updated .dlod file parsing to work without the "start range" …
(edit) @507 [507] 8 weeks Carsten Games/DeathMatch: Updated Butterfly entity to use non-default skins, based …
(edit) @506 [506] 2 months Carsten - Trinity player model: Renamed meshes and materials. - Butterfly model: …
(edit) @505 [505] 2 months Carsten CaWE: Added a "hidden" menu item for setting the size of the parent frame. …
(edit) @502 [502] 2 months Carsten Updated the TechDemo map (the only affected) to account for the changes in …
(edit) @501 [501] 2 months Carsten Converted all DeathMatch "Vegetation" models from mdl to cmdl file …
(edit) @500 [500] 2 months Carsten Moved all DeathMatch "Vegetation" model files into their own directory …
(edit) @499 [499] 2 months Carsten Fixed paths to weapon models as required by r491 and 498.
(edit) @498 [498] 2 months Carsten Converted all DeathMatch weapon models from mdl to cmdl file format. …
(edit) @497 [497] 2 months Carsten CaWE: One more change regarding opening files from the command line, …
(edit) @496 [496] 2 months Carsten In order to load the files specified at the command line properly under …
(edit) @495 [495] 2 months Carsten Removed unused material definitions from *_editor.cmat files. The …
(edit) @494 [494] 3 months Carsten Model Editor: Fixed a bug in the "Joints Hierarchy" with models whose …
(edit) @493 [493] 3 months Carsten CaWE: - Added support for opening files from the command line. - …
(edit) @492 [492] 3 months Carsten Fixed cmat issues resulting from r491.
(edit) @491 [491] 3 months Carsten Moved all DeathMatch weapon model files into their own directory each, as …
(edit) @490 [490] 3 months Carsten Updated maps and code to account for the changes in r485 to r489.
(edit) @489 [489] 3 months Carsten Converted all DeathMatch "Items" and "LifeForms" models from mdl to …
(edit) @488 [488] 3 months Carsten Deleted malformed and unrecoverable model …
(edit) @487 [487] 3 months Carsten Moved all DeathMatch "Items" and "LifeForms" model files into their own …
(edit) @486 [486] 3 months Carsten Converted all DeathMatch player models from mdl to cmdl file format. …
(edit) @485 [485] 3 months Carsten Moved all DeathMatch player model files into their own directory each, as …
(edit) @484 [484] 3 months Carsten Model code: - Moved the "force loop" feature from being a parameter to …
(edit) @483 [483] 3 months Carsten Remove unused method that breaks compilation as reported at …
(edit) @482 [482] 3 months Carsten Model code: Removed the remaining, obsolete and unused "gts" (given …
(edit) @481 [481] 3 months Carsten Model code: Removed support for "gts" (given tangent space) from the .ase …
(edit) @480 [480] 3 months Carsten Model code: Removed the now obsolete CafuModelT::GuiLocT code and …
(edit) @479 [479] 3 months Carsten Model code: Removed support for "gts" (given tangent space) from the .lwo …
(edit) @478 [478] 3 months Carsten Removed the now unused Games/DeathMatch/Models/Static/television*.*
(edit) @477 [477] 3 months Carsten Removed the Games/DeathMatch/Models/Static/LCD-Panel.* model files, …
(edit) @476 [476] 3 months Carsten Model code: Added implementations for the tangent-space methods. …
(edit) @475 [475] 4 months Carsten Model code: Add per-mesh settings for tangent-space method and cast …
(edit) @474 [474] 4 months Carsten Model code: Add support for importing smoothing groups to all model …
(edit) @473 [473] 4 months Carsten Model Editor: Small fixes and improvements.
(edit) @472 [472] 4 months Carsten Model Editor: Add ability to import animation sequences into existing …
(edit) @471 [471] 4 months Carsten Game code: Added the new model blending feature also to static detail …
(edit) @470 [470] 4 months Carsten Game code: Improvements to the animation blending in the EntCompanyBotT
(edit) @469 [469] 4 months Carsten Model code: - Removed methods from class AnimPoseT that have been …
(edit) @468 [468] 4 months Carsten CaWE: Pass proper -svGame parameter when running Cafu from CaWE. Closes …
(edit) @467 [467] 4 months Carsten Update the SConstruct build script to automatically take all games in the …
(edit) @466 [466] 4 months Carsten ExtLibs: Removed the no longer used "Assimp" library.
(edit) @464 [464] 4 months Carsten Model code: Dropped the "Assimp"-based model loader as we already have …
(edit) @463 [463] 4 months Carsten Model code: Bug fix.
(edit) @462 [462] 4 months Carsten Model code: Reordered methods in AnimExpressionT class hierarchy. This …
(edit) @461 [461] 4 months Carsten Model code: Replaced the use of IntrusivePtrT<AnimExpressionT> with much …
(edit) @460 [460] 4 months Carsten Model code: - Removed the now (see r459) obsolete "ChangeNum" stuff from …
(edit) @459 [459] 4 months Carsten Model code: AnimPoseT now compares AnimExpressionT instances by …
(edit) @458 [458] 4 months Carsten Continuing r457, additional small fixes: - Manually fixed the remaining …
(edit) @457 [457] 4 months Carsten Using UltraEdit's multi-line search-and-replace-in-files feature, replaced …
(edit) @456 [456] 4 months Carsten Updated remaining copyright banners (application output).
(edit) @455 [455] 4 months Carsten Updated copyright banners (in C++ files).
(edit) @454 [454] 5 months Carsten Model code: - Small enhancements and fixes to the new AnimExpressionT
(edit) @453 [453] 5 months Carsten Model code: This change extends and revises the AnimExpressionT class …
(edit) @452 [452] 5 months Carsten Model code: Added the basics of "anim expressions". Anim expressions …
(edit) @451 [451] 5 months Carsten - Replaced old map compile scripts with more a single Python script that …
(edit) @450 [450] 5 months Carsten TechDemo.cmap: Improved alignment of the Bezier patches near the Reactor …
(edit) @449 [449] 5 months Carsten CaWE: Pick the material into the Edit Surface Properties dialog even if …
(edit) @448 [448] 5 months Carsten CaWE: Revised the semantics of the Morph tool to finally integrate …
(edit) @447 [447] 5 months Carsten CaWE: Refactored class MorphPrimT to never modify the source map …
(edit) @446 [446] 5 months Carsten CaWE: In MorphPrimT, replace member MapElementT* m_MapElem with more …
(edit) @445 [445] 5 months Carsten CaWE: CommandDeleteT can now also delete individual elements (besides …
(edit) @444 [444] 5 months Carsten Fixed bugs aplenty: - Libs: When CollisionModelStaticTs were created …
(edit) @443 [443] 5 months Carsten CaWE: In order to facilitate debugging, add a check for detecting …
(edit) @442 [442] 5 months Carsten CaWE: The horizontal and vertical subdivisions of Bezier Patches can now …
(edit) @441 [441] 5 months Carsten Update map files to employ our new terminal models for displaying the …
(edit) @440 [440] 6 months Carsten Added collision models for the newly (r436) added terminal models.
(edit) @439 [439] 6 months Carsten CaWE: The models of static_detail_model entities now show their GUI …
(edit) @438 [438] 6 months Carsten Display and operate GUIs that are attached via GuiFixtureT's to their …
(edit) @437 [437] 6 months Carsten Fix trailing semicolons in cmat-file's dofile() statements. cmat
(edit) @436 [436] 6 months Carsten Added a set of new terminal models. The models have been imported and …
(edit) @435 [435] 6 months Carsten Model Editor: Minor fixes to the 3D view and camera navigation to improve …
(edit) @434 [434] 6 months Carsten Model Editor: Added a tool for fixing models that did not bring proper …
(edit) @433 [433] 6 months Carsten Continuing r432
(edit) @432 [432] 6 months Carsten Continuing r430 and in another attempt to fix …
(edit) @431 [431] 6 months Carsten Model Editor: - Add support for "debug materials" so that the user can …
(edit) @430 [430] 6 months Carsten Proposed fix for the issue reported at …
(edit) @429 [429] 6 months Carsten Model code: Added support for skipping triangles when drawing the mesh …
(edit) @428 [428] 6 months Carsten Model code: Finally removed the last fragments of the old model code: the …
(edit) @427 [427] 6 months Carsten Model code: Replaced all remaining occurrences of obsolete class …
(edit) @426 [426] 6 months Carsten Fixed some issues with animation playback.
(edit) @425 [425] 6 months Carsten Rearranged the methods of AnimPoseT into a more intuitive order. No …
(edit) @424 [424] 6 months Carsten Fix for problem introduced in previous revision r423. See comment in the …
(edit) @423 [423] 6 months Carsten Model code: Replaced obsolete class ModelProxyT in the game code with …
(edit) @422 [422] 6 months Carsten Model code: Removed struct AnimPoseT::SuperT again, which greatly …
(edit) @421 [421] 6 months Carsten Updated the class diagram Ca3DE/ClassDiagram.dia of the Cafu-Engine, and …
(edit) @420 [420] 6 months Carsten Windows builds: Under Windows (too), all our code now uses the …
(edit) @419 [419] 7 months Carsten Model code: Replaced obsolete class ModelProxyT in the …
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