root/cafu/trunk/Games

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Chgset Date Author Log Message
(edit) @533 [533] 6 days Carsten Net code: Introduce new classes for managing the game entity state. The …
(edit) @532 [532] 12 days Carsten This change updates all user code to no longer directly access the public …
(edit) @530 [530] 4 weeks Carsten Net code: Fix direct public access to EntityStateT instances. …
(edit) @528 [528] 4 weeks Carsten Net code: Added two new methods: […] These two methods are currently …
(edit) @527 [527] 4 weeks Carsten No functional changes, just rearranging code to meet current conventions.
(edit) @514 [514] 7 weeks Carsten Minor update of final GUI in the TechDemo map.
(edit) @508 [508] 8 weeks Carsten Model code: Updated .dlod file parsing to work without the "start range" …
(edit) @507 [507] 8 weeks Carsten Games/DeathMatch: Updated Butterfly entity to use non-default skins, based …
(edit) @506 [506] 2 months Carsten - Trinity player model: Renamed meshes and materials. - Butterfly model: …
(edit) @502 [502] 2 months Carsten Updated the TechDemo map (the only affected) to account for the changes in …
(edit) @501 [501] 2 months Carsten Converted all DeathMatch "Vegetation" models from mdl to cmdl file …
(edit) @500 [500] 2 months Carsten Moved all DeathMatch "Vegetation" model files into their own directory …
(edit) @499 [499] 2 months Carsten Fixed paths to weapon models as required by r491 and 498.
(edit) @498 [498] 2 months Carsten Converted all DeathMatch weapon models from mdl to cmdl file format. …
(edit) @495 [495] 2 months Carsten Removed unused material definitions from *_editor.cmat files. The …
(edit) @492 [492] 3 months Carsten Fixed cmat issues resulting from r491.
(edit) @491 [491] 3 months Carsten Moved all DeathMatch weapon model files into their own directory each, as …
(edit) @490 [490] 3 months Carsten Updated maps and code to account for the changes in r485 to r489.
(edit) @489 [489] 3 months Carsten Converted all DeathMatch "Items" and "LifeForms" models from mdl to …
(edit) @488 [488] 3 months Carsten Deleted malformed and unrecoverable model …
(edit) @487 [487] 3 months Carsten Moved all DeathMatch "Items" and "LifeForms" model files into their own …
(edit) @486 [486] 3 months Carsten Converted all DeathMatch player models from mdl to cmdl file format. …
(edit) @485 [485] 3 months Carsten Moved all DeathMatch player model files into their own directory each, as …
(edit) @484 [484] 3 months Carsten Model code: - Moved the "force loop" feature from being a parameter to …
(edit) @480 [480] 3 months Carsten Model code: Removed the now obsolete CafuModelT::GuiLocT code and …
(edit) @478 [478] 3 months Carsten Removed the now unused Games/DeathMatch/Models/Static/television*.*
(edit) @477 [477] 3 months Carsten Removed the Games/DeathMatch/Models/Static/LCD-Panel.* model files, …
(edit) @471 [471] 4 months Carsten Game code: Added the new model blending feature also to static detail …
(edit) @470 [470] 4 months Carsten Game code: Improvements to the animation blending in the EntCompanyBotT
(edit) @469 [469] 4 months Carsten Model code: - Removed methods from class AnimPoseT that have been …
(edit) @457 [457] 4 months Carsten Using UltraEdit's multi-line search-and-replace-in-files feature, replaced …
(edit) @456 [456] 4 months Carsten Updated remaining copyright banners (application output).
(edit) @455 [455] 4 months Carsten Updated copyright banners (in C++ files).
(edit) @451 [451] 5 months Carsten - Replaced old map compile scripts with more a single Python script that …
(edit) @450 [450] 5 months Carsten TechDemo.cmap: Improved alignment of the Bezier patches near the Reactor …
(edit) @441 [441] 5 months Carsten Update map files to employ our new terminal models for displaying the …
(edit) @440 [440] 6 months Carsten Added collision models for the newly (r436) added terminal models.
(edit) @439 [439] 6 months Carsten CaWE: The models of static_detail_model entities now show their GUI …
(edit) @438 [438] 6 months Carsten Display and operate GUIs that are attached via GuiFixtureT's to their …
(edit) @437 [437] 6 months Carsten Fix trailing semicolons in cmat-file's dofile() statements. cmat
(edit) @436 [436] 6 months Carsten Added a set of new terminal models. The models have been imported and …
(edit) @429 [429] 6 months Carsten Model code: Added support for skipping triangles when drawing the mesh …
(edit) @428 [428] 6 months Carsten Model code: Finally removed the last fragments of the old model code: the …
(edit) @427 [427] 6 months Carsten Model code: Replaced all remaining occurrences of obsolete class …
(edit) @426 [426] 6 months Carsten Fixed some issues with animation playback.
(edit) @423 [423] 6 months Carsten Model code: Replaced obsolete class ModelProxyT in the game code with …
(edit) @421 [421] 6 months Carsten Updated the class diagram Ca3DE/ClassDiagram.dia of the Cafu-Engine, and …
(edit) @379 [379] 8 months Carsten Updates to game code and game implementation documentation.
(edit) @374 [374] 9 months Carsten Gui Editor: Updated the Gui Editor code for Choice windows, lining out the …
(edit) @359 [359] 9 months Carsten Changed GUIs to have their own local material manager, rather than keeping …
(edit) @318 [318] 11 months Carsten Model Editor: Improved animation playback control: - The animation that …
(edit) @316 [316] 11 months Carsten Doxygen documentation: - Fixed all Doxygen warnings (with warnings for …
(edit) @285 [285] 14 months Carsten Updated file header comments and copyright banners.
(edit) @284 [284] 14 months Carsten Deleted now obsolete global material definitions (see r279 to 283 for …
(edit) @283 [283] 14 months Carsten Cafu models no longer obtain their materials from the application-global …
(edit) @281 [281] 14 months Carsten Updated once more the material conversion/rewrite script that was used in …
(edit) @280 [280] 14 months Carsten - Fixed the build when the FBX SDK is not present. - Updated/moved some …
(edit) @279 [279] 14 months Carsten Used the script below to convert/rewrite the existing material scripts for …
(edit) @278 [278] 14 months Carsten Updated/moved some material definitions (preparing for the changes in the …
(edit) @277 [277] 14 months Carsten Updated/moved some material definitions (preparing for the changes in the …
(edit) @276 [276] 14 months Carsten Fixed case of model file name.
(edit) @264 [264] 15 months Carsten Improved the API documentation: - Fixed several Doxygen warnings. - …
(edit) @263 [263] 15 months Carsten Fixed Linux/GCC compilation issue.
(edit) @256 [256] 15 months Carsten Updated the scripting documentation (found online at …
(edit) @255 [255] 16 months Carsten Scripting documentation: - Continued the work begun in the previous …
(edit) @254 [254] 16 months Carsten = Motivation = We need (reference) documentation for our (Lua-) scripting …
(edit) @253 [253] 16 months Carsten Games/DeathMatch: - Added support for controlling the animation …
(edit) @252 [252] 16 months Carsten Games/DeathMatch: First steps towards scripting support for …
(edit) @218 [218] 17 months Carsten Build system: Under Linux, we now properly and consistently use the …
(edit) @205 [205] 18 months Carsten Updated signature of method virtual const float* ModelT::GetSequenceBB(int …
(edit) @195 [195] 18 months Carsten GuiSys: Implemented proper mouse cursor in pointer shape. See …
(edit) @149 [149] 21 months Carsten Revision of Console code: - New "composite console" is the new default …
(edit) @148 [148] 21 months Carsten Simplified build system by subsuming the cfsCoreLib into cfsLib. The …
(edit) @138 [138] 21 months Carsten Code enhancements for the native 64-bit Windows (LLP64) port.
(edit) @136 [136] 21 months Carsten Reintegrated branches/cafu_to_wx back into trunk!
(edit) @117 [117] 22 months Carsten - Fixed the cmap loader code in CollModelManImplT::GetCM() as reported at …
(edit) @111 [111] 22 months Carsten Fixed the bug reported at …
(edit) @91 [91] 2 years Carsten * Games/DeathMatch: Splitted the HUD.cgui into the init and main files so …
(edit) @70 [70] 2 years Carsten DeathMatch: Bug fix for GPF if static_detail_model entity has no GUI.
(edit) @69 [69] 2 years Carsten a) CaWE Map Editor: Continuing/completing r63, the helpers of an …
(edit) @68 [68] 2 years Carsten Games/DeathMatch: Added new "info_generic" entity class and …
(edit) @51 [51] 2 years Carsten Replaced most of the remaining occurrences of "Ca3DE" with "Cafu", …
(edit) @49 [49] 2 years Carsten Added two map files that serve development purposes.
(edit) @40 [40] 2 years Carsten a) Set correct name of libfmod-3.75.so in Libs/SConscript. Fixes #2. b) …
(add) @36 [36] 2 years Carsten Added all Cafu files to cafu/trunk (with matching svn:ignore properties).
Note: See TracRevisionLog for help on using the revision log.