Opened 2 years ago
Last modified 22 months ago
#69 new enhancement
Improve font handling and rendering
| Reported by: | Carsten | Owned by: | |
|---|---|---|---|
| Priority: | normal | Milestone: | |
| Component: | Cafu Engine | Version: | svn-head |
| Keywords: | Cc: | ||
| Platform: |
Description
- Load font files directly (obsoletes the Font Wizard)
- Can a single (large) font size with manually set mipmap levels provide better rendering results than the currently used trio of font sizes? (This might imply one texture object per glyph.)
- Support Unicode / UTF-8.
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Very interesting related link from www.opengl.org:
http://code.google.com/p/freetype-gl/